Inferno Pack Update - New Inferno Mechanic and Executioner Tower
The major Inferno update, which was previously in the beta branch, has now been moved to the main branch!
Changelog:
Version 0.98
Major Inferno Tower Update!
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New Inferno Tower upgrade mechanic on round three
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New tower: Executioner Tower
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Improvements for Imp Towers, Cerberus Towers, Ration Towers, and Cauldron Towers
Version 0.98b
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Towers in rounds 32-34 have been reworked again. The effects of Towers that did anything at the start of a battle have been moved to end of turn, in rounds 32-34
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Fixed a rare crash in Ascension 18 in Inferno, related to the new bonus in round 3 and the bonus from upgrading the Inferno tower. Additionally, fixed that in Ascension 18, when taking the Inferno token, the rarity upgrade was also considered taken
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Fixed the crash with Cocoon Tower and Unifying Towers
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Reworked the save system, hopefully this will fix the bugs with it
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Fixed identical Towers showing up in the Store with Archaeologist's Hat and Stone of Refinement
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Fixed the appearance of Nullified Towers when something increases rarity of a Tower in the Tower Store
Version 0.98d
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Preserving frozen Towers
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Added an indicator in the Tower Store for Towers that were generated by other Towers
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Added an indicator for nullified Towers
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Added a reroll block during saving
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Djinn and Ifrits have a higher growth rate of X
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