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Меню

Hotfix #1.2.0.2

Hotfix – Version 1.2.0.2

Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.

Fixes

  • Fixed malfunction bug causing MP5 to be stuck in burst mode.
  • SCAR-H flash hider values fixed.
  • Fixed SOCOM suppressor.
  • Fixed floating gear items.
  • Fixed intel spawning behind closed doors.
  • Fixed flashlight not visible on other players.
  • Fixed a bugged jammer spot.
  • Fixed a bugged AI spawn spot.
  • Fixed several items incorrectly shown as available (should be locked).
  • Fixed provided loadout option showing incorrect gear in lobby.

AI Adjustments

  • General AI changes: -> Reduced sprint speed slightly. -> Lowered rotation speed. -> Snipers now stay in elevated positions more consistently. -> Improved investigation behavior. -> Reduced AI damage per shot. -> Armor now takes more durability damage per hit. -> Door opening now may alert nearby AI. Peeking does not. -> AI is now more affected by poor visibility conditions (fog/night).
  • Medium difficulty tuning: -> Increased miss count on full-auto. -> Increased aiming spread. -> Slight increase to perception gain and threshold.

Loot & Economy

  • Revive Syringe is now available starting at Tier 1.
  • Reduced value of Brush and Duct Tape.
  • P90 20-round abbreviation corrected and description adjusted.
  • Marked Coins are now less expensive and more likely to be found.
  • General malfunction adjustments: -> Guns no longer jam at high durability. -> Durability degradation slowed down slightly. -> General jamming chance reduced.

UI & Interface

  • Faction tier now displays correct tier on storage update button.
  • Reroll option now disabled if you do not have enough cash.

Map & Level Design

  • Updated Quarry GCPS map (previous version was outdated).
  • Fishing village infill now disables nearby extract.
  • Fixed some rock, road, and fence collision issues.
  • Fixed issue where some mission intels were not spawning correctly.
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