Hotfix #1.3.0.1
Hotfix – Version 1.3.0.1
Fixes and Balancing
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added item option to search for same item at marketplace
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reduced/fixed occasions of being stuck when using meds
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adjusted delta extraction timers
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fixed some potential root causes for the audio "nuke" some player reporting
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fixed audio "stuttering" on quarry for some players
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improved client movement animations for host ("stuttery animations")
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adjusted delivery procedure (item can be additionally delivered from stash via right click)
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made first repair station level easier to upgrade
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adjusted night time brightness
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adjusted lumen lighting
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fixed icons sometimes not load
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several level design fixes
AI Fixes
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Fixed bots forgetting about enemies randomly.
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Fixed bots failing to recognize when they sense a target, causing them to not react at all.
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Fixed bots estimating your location in a much larger radius than intended. This was causing them to estimate your location to places in the opposite direction from where you are.
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Reduced initial aim delay time for all weapon classes, especially at close range. Bots should start shooting close targets much faster.
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Increased tick-rate/update-rate of bot brain/logic updates at close range slightly.
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Increased tick-rate/update-rate of bot movement at mid-far range slightly. To get smooth bot movement at all ranges, you can set AI Simulation Level to "High" in AI Settings.
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Reduced vision speed and vision distance of AI at night, especially with active weather.
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Reduced AI Audible Range of Unsuppressed Gunshots by 33%.
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Reduced AI Audible Range of Suppressed Gunshots by 10%.
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Increased peripheral vision distance from 10 meters to 15 meters
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Increased cooldown on several voicelines, especially when they report dead bodies.
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