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Меню

Hotfix #1.1.0.3

Hey everyone!

It's Sunday again, and it is time for the big content update #1.1.0.0. Thank you for the continuous support and bug reports, they help a lot!

Here is the full patch note list:

Tweaks:

  • Increased boss max health.
  • Elimination mission is now available for IGC at level 0.
  • Tweaked item loading time for better performance.
  • Tweaked shootable lights – now exhibit consistent behavior.
  • Tweaked shotgun ammunition – increased buckshot penetration to level 2 and improved slug penetration.
  • Tweaked hold breath – now functions as a toggle; works as long as stamina is available, but drains noticeably more stamina.
  • Tweaked flashlights – added shadow casting for non-VSM settings and slightly improved overall quality.

Fixes:

  • Fixed bug/jammer mission count on bunker.
  • Fixed sneaking making noise.
  • Fixed some broken gun stats (P320, etc.).
  • Fixed Five Seven preview.
  • Fixed spawned backpacks having the wrong size sometimes.
  • Fixed rails appearing in the scope picture.
  • Fixed damage multipliers always being reset.
  • Fixed armor durability being updating when placing helmets inside the rig.
  • Fixed FN FAL 16-inch barrel weird collision behavior.
  • Fixed being stuck (unable to interact/aim) when reloading and equipping a weapon at the same time.
  • Fixed invisible walls in some areas.
  • Fixed missing materials on some meshes.
  • Fixed foliage appearing inside some buildings.
  • Fixed canvas on towers at the factory and inside the bunker to not block AI vision.
  • Fixed windows at quarry factory – AI was able to detect players through them.
Читать в Steam ↗

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