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Меню

Hotfix #1.1.0.1

Hey everyone!

We spent the last couple of days (& nights) addressing many bug reports. Thank you all for doing the reports and providing feedback; it helps us a lot in polishing the game!

Here is the full patch note list:

Disclaimer: You might need to restart the game to fix certain textures that are that don't load the first time.

Level/Lighting Fixes:

  • Fix Rock Collision
  • Fix Floating APC
  • Fix Gap in Rocks on Quarry
  • Adjusted Barrier Position for easier Maneuverability
  • More AO Prop Fixes
  • Improve Riverside Collisions
  • Soften Sun Shadows
  • Remove Foliage from Indoor Areas
  • Fix Block Collision
  • Reduce Darkness
  • Add Lens Flare Effects
  • Additional Detailing to Bunker
  • Added Signal Flares to Extracts
  • Fix Cave Ground Material
  • Add Boulder Collisions
  • Fix Holes in Ceiling

Content/Feature Fixes:

  • reworked NVGs
  • added AI voice lines when their armor breaks
  • added AI voice lines when they lose sight on Player
  • added sks to the standard ai patrol looting pool
  • tweaked ai investigating
  • tweaked spawn chance for okp-7 & okp-77
  • tweaked armor penetration -> easier for lower caliber to penetrate
  • tweaked loot pool for main containers
  • tweaked rare collectibles prices -> halfed the price
  • removed visual effects option -> caused texture to not load properly
  • increased item name font size in inventory/stash
  • increased free look range
  • fixed items disappearing when dragging into secure container
  • fixed pressing 4 again not unequipping GCPS
  • fixed fn fal without iron sight not working
  • fixed ai can see through towers at quarry
  • fixed interaction for secure & place items not always appearing
  • fixed coop crash -> needs to be tested, but likely
  • fixed tracked mission when loading into the game not showing correctly
  • fixed audio randomly disappearing
  • fixed uics giving wrong rep
  • fixed attachment container for hhv helmet missing
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