Dead Hungry Diner 1.10 Update
This is mainly a bug fix release dealing with invalid resolutions and problems with integrated graphics and other low end graphics chips.
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Fix: Bug in reading desktop size sometimes leading to non-displayable resolutions
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Fix: Allowing only resolution less or equal than desktop dimensions
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Fix: No (broken) screen scaling with Intel Integrated Graphics
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Change: Using fixed function pipeline when available to deal with broken shader implementations in driver
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Add: Options to disable screen scaling and disable use of realtime shader system
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Add: Alternate name "config.txt.txt" for config.txt file
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Add: Message box to validate game starts (Hold shift when starting the game)
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Fix: Positioned some artwork and hit boxes for stretched screen layout
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Add: Some more possible screen resolutions for 16:9 displays
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Change: When scaling up screen higher game view resolution are preferred (Display game elements in full when possible)
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