Ver. 3.30 Update Note
Hello, this is the Vindictus team.
Below are the list of changes available after the version update on November 18th, 2025.
Table of Contents
- Vindictus: Season 4 Episode 13, "The Forest of Abundance"
1.1 Battle
1.2 Story
1.3 Items
1.4 Item Crafting Recipes
1.5 Item Dismantling
1.6 Misc.
- Special Dungeon
2.1 Battle
2.2 Outfit Crafting Recipes
- Damage Equation Revamp
3.1 ATT Cap
3.2 ATT Surplus
3.3 Counterforce
3.4 Misc.
- Characters
4.1 General Dodge Based Characters
4.2 Kai - Bow
4.3 Kai - Cross Gun
4.4 Vella - Twin Swords
4.5 Hurk - Greatsword
4.6 Arisha - Spellwhip
4.7 Eira
4.8 Lethor
4.9 Neamhain
-
Battle
-
Misc.
6.1 Items
6.2 Temporal Missions
1. Vindictus: Season 4 Episode 13, "The Forest of Abundance"
1.1 Battle
-
Added a new raid battle, The Forest of Abundance.
-
Up to 4 players at Lv. 125+ can participate in the battle located in the new Forgotten Land region under Toward Taratha.
-
This battle does not have an Additional Damage cap applied.
-
This battle includes a new boss, Semias.
-
-
This battle can be successfully completed once per day.
- You will consume 16% Fatigue Points when you depart.
-
You can obtain these new titles:
-
Semias Slayer
-
Semias Slaughterer
-
Master Escapist
-
Stop Right There
-
Axe Shot! (Limited to Hero+ Mode)
-
Boss Specifications
Categories
Statistics
Level
125
Balance Resistance
87
Critical Resistance
296
Critical Rate
385
Minimum Entry Stats
Categories
Statistics
ATT (M.ATT)
60,120
DEF
36,250
CRIT RTE
322
BAL
178
ADD DMG
7,750
DEF PEN
350
Possible Drops
- Probability rates differ with each obtainable item
Categories
Available Items
Basic
Eriu Fragment: Roots of Abundance
Eriu Fragment: Weapon
Eriu Fragment: Leg Armor
Keen Eriu Crystal
Lightweight Eriu Crystal
Smooth Eriu Crystal
Bountiful Enchant Scroll
Tempestuous Enchant Scroll
Superior Enhancement Elixir
Life Erg Crystal
Magic Powder
Blessed Magic Powder
New Era Remnant
New Era Stone
New Era Leather
New Era Cloth
Waking Stone: Cooldown (4 sec)
Waking Stone: Efficient SP (60)
Waking Stone: Efficient Stamina (4)
Waking Stone: Damage Boost (8%)
Waking Stone: Breakoff DMG +8%
Waking Stone: Major Cooldown (20 sec)
Semias's Destroyed Wooden Shoulder
Limited to Boosts
Semias's Essence
Uaithne Crystal
Tarian Steel
Armorsmithing Recipe Scroll: Eriu Leg Armor
Goldsmithing Recipe Scroll: Roots of Abundance
Tailoring Recipe Scroll: Eriu Leg Armor
- The uses of the newly added main loot items are as follows:
Item Name
Usage
Semias's Essence
Eriu Greaves Crafting Materials
Eriu Weapon/Eriu Greaves Advancement Materials
Used to purchase new recipes from the Warm Welcome Shop
Eriu Fragment: Roots of Abundance
Crafting materials for new Roots of Abundance earrings using the Goldsmithing Expertise
Eriu Fragment: Leg Armor
Eriu Greaves Crafting Materials
Eriu Greaves Advancement Materials
Crafting materials for Eriu Advancement Stone: Leg Armor needed for Eriu Greaves Advancement
Lightweight Eriu Crystal
Eriu Weapon Advancement Materials
Smooth Eriu Crystal
Eriu Greaves Crafting Materials
Eriu Greaves Advancement Materials
Crafting materials for new Roots of Abundance earrings
1.2 Story
- Season 4 Episode 13: "The Cauldron that Never Runs Dry" has been added.
1.3 Items
Enchant Scrolls
-
2 new [Prefix Rank 3] Enchant Scrolls have been added.
-
Defeat Lucian from "Unjust Cathedral" to obtain the Hollow Enchant Scroll and other items. (Probability rates differ for each.)
-
Defeat Semias from "The Forest of Abundance" to obtain the Bountiful Enchant Scroll and other items. (Probability rates differ for each.)
-
Item Name
Eligibility
ATT (M. ATT)
DEF
ATT SPD
CRIT RTE
CRIT RST
BAL
Hollow Enchant Scroll
Shield, Focus, Totem, Grand Targe
+1,000
+1
+4%
+8%
Bountiful Enchant Scroll
Head, Leg Armor
+245
+200
+2
+3%
+11%
+6
-
1 new [Prefix Rank 4] Enchant Scroll has been added.
- Defeat Semias from "The Forest of Abundance" to obtain the Tempestuous Enchant Scroll and other items. (Probability rates differ for each.)
Item Name
Eligibility
ATT/M. ATT
ATT SPD
CRIT RTE
BAL
Tempestuous Enchant Scroll
Accessory
+700
+5
-4%
-4%
Weapons
-
Lv. 125 'Fine' Eriu Weapons have been added.
- Ranks 'Superior' and above for Eriu Weapons will be updated at a later date.
Equipment Name
ATT (M. ATT)
ATT SPD
CRIT RTE
BAL
STR
AGI
INT
WIL
ADD DMG
Fine Eriu Weapon
39,900
47
138
77
110
60
148
80
4,550
Armor
- Lv.125 Eriu Greaves has been added.
Equipment Name
DEF
CRIT RST
STR
AGI
INT
WIL
HP
ADD DMG
Eriu Greaves
4,843
57
225
113
304
100
500
900
Beginner Eriu Greaves
5,093
58
225
113
304
100
500
945
Fine Eriu Greaves
5,343
59
225
113
304
100
500
990
Superior Eriu Greaves
5,643
61
225
113
304
100
500
1,035
Rare Eriu Greaves
5,943
63
225
113
304
100
500
1,080
Legendary Eriu Greaves
6,243
66
225
113
304
100
500
1,125
-
Eriu Greaves receives the following stats upon tuning.
-
The increased stats cannot exceed tmax tuning stats.
-
Destruction II is available after reaching the max tuning stats for DEF, CRIT RST, and Destruction I.
-
Equipment Name
Categories
DEF
CRIT RST
DES I
DES II
Eriu Greaves
Stat increase for each tuning
10
1
14
15
Max tuning stats
567
6
1,050
4,440
- The following materials are required for tuning Eriu Greaves.
Tuning Stats
Material Items
DEF
350,000 Gold
Enhanced New Era Cloth x3
Enhanced New Era Leather x3
Enhanced New Era Ore x3
Enhanced New Era Orb x3
Sealed Power: Fragments x25
CRIT RST
3,500,000 Gold
Enhanced New Era Cloth x14
Enhanced New Era Leather x14
Enhanced New Era Ore x14
Enhanced New Era Orb x14
Inherited Power: Fragments x200
DES I
280,000 Gold
Abyssal Shard Grade 3 x1
New Era Cloth x12
New Era Leather x12
-
-
DES II
700,000 Gold
Abyssal Crystal x1
Enhanced New Era Cloth x17
Enhanced New Era Leather x17
-
-
Accessories
- New Earrings, 'Roots of Abundance' has been added.
Equipment Name
CRIT RTE
STR
AGI
INT
WIL
STA
Roots of Abundance
15
125
50
167
58
4
- 'Roots of Abundance' can be crafted after acquiring the Artisan level of Goldsmithing Expertise, or through a crafting request.
Materials for crafting / crafting request
Required Quantity
Semias's Essence
2
Eriu Fragment: Roots of Abundance
2
Solid Eriu Crystal
10
Smooth Eriu Crystal
10
Enhanced New Era Orb
35
Enhanced New Era Cloth
20
Enhanced New Era Ore
60
- The success rate for each enhancement level of the Roots of Abundance, increase in stats, and materials required for enhancement are as follows.
Enhancement Level
Success Rate
Stats Increased
Gold
AP
Sealed Power: Fragments
Superior Enhancement Elixir
Enhanced New Era Ore
Enhanced New Era Leather
Enhanced New Era Cloth
1
100%
ATT/M. ATT +16 DEF Pen +7
16,000
15
4
2
4
2
100%
ATT/M. ATT +32 DEF Pen +13
31,000
20
4
2
4
3
100%
ATT/M. ATT +48 DEF Pen +20
47,000
30
4
2
4
4
90%
ATT/M. ATT +64 DEF Pen +26
78,000
45
4
2
5
5
90%
ATT/M. ATT +80 DEF Pen +33
110,000
60
4
2
5
6
80%
ATT/M. ATT +96 DEF Pen +39
142,000
80
4
2
5
7
70%
ATT/M. ATT +112 DEF Pen +46
189,000
100
4
2
6
8
60%
ATT/M. ATT +128 DEF Pen +52
236,000
120
5
2
6
9
55%
ATT/M. ATT +144 DEF Pen +59
284,000
140
5
2
6
10
50%
ATT/M. ATT +160 DEF Pen +65
347,000
160
5
2
7
11
45%
ATT/M. ATT +176 DEF Pen +72
410,000
180
5
2
7
12
40%
ATT/M. ATT +192 DEF Pen +78
474,000
200
5
2
7
13
35%
ATT/M. ATT +208 DEF Pen +85
553,000
220
6
2
9
14
30%
ATT/M. ATT +224 DEF Pen +91
632,000
240
6
2
9
15
25%
ATT/M. ATT +240 DEF Pen +98
711,000
260
6
2
10
16
20%
ATT/M. ATT +256 DEF Pen +104
806,000
280
7
2
11
17
15%
ATT/M. ATT +272 DEF Pen +111
901,000
300
7
2
13
18
10%
ATT/M. ATT +288 DEF Pen +117
997,000
300
7
2
15
19
7%
ATT/M. ATT +304 DEF Pen +124
1,107,000
300
7
2
17
20
3%
ATT/M. ATT +320 DEF Pen +130
1,250,000
300
7
2
20
- Bonus probabilities based on consecutive failure of enhancements are as follows
Failure Count
1x
2x
3x
4x
5x
6x
7x
8x
9x
10x
1 → 3
4 → 5
2%
100%
6 → 8
2%
3%
4%
100%
9 → 10
2%
3%
4%
5%
6%
100%
11 → 15
2%
3%
4%
5%
6%
7%
8%
100%
16 → 20
2%
3%
4%
5%
6%
7%
8%
9%
10%
100%
Eriu Equipment Advancement
-
Advance Eriu equipment by right-clicking it. This action has a 100% chance of success rate.
-
When advancing Eriu equipment, if the equipment is being shared, the advanced eqiupment will remain shared.
- Eriu Weapon advancement materials are as follows:
Name
Advancement Stage
Material Items
Eriu Weapon
Beginner → Fine
Eriu Weapon
2,250,000 Gold
Eriu Advancement Stone: Weapon x2
Semias's Essence x2
Eriu Fragment: Weapon x2
Keen Eriu Crystal x10
Lightweight Eriu Crystal x10
Premium Enhancement Rune x2
Superior Enhancement Elixir x10
Tarian Steel x33
- Eriu Greaves advancement materials are as follows:
Name
Advancement Stage
Material Items
Eriu Greaves
Basic → Beginner
Eriu Greaves
750,000 Gold
Eriu Advancement Stone: Leg Armor x1
Semias's Essence x1
Eriu Fragment: Leg Armor x1
Smooth Eriu Crystal x5
Premium Armor Enhancement Rune x1
Tarian Steel x1
Beginner → Fine
Beginner Eriu Greaves
1,125,000 Gold
Eriu Advancement Stone: Leg Armor x1
Semias's Essence x1
Eriu Fragment: Leg Armor x1
Smooth Eriu Crystal x5
Premium Armor Enhancement Rune x1
Tarian Steel x2
Superior Enhancement Elixir x8
Fine → Superior
Fine Eriu Greaves
1,725,000 Gold
Eriu Advancement Stone: Leg Armor x2
Semias's Essence x1
Eriu Fragment: Leg Armor x1
Smooth Eriu Crystal x10
Premium Armor Enhancement Rune x2
Tarian Steel x4
Superior Enhancement Elixir x16
Superior → Rare
Superior Eriu Greaves
2,550,000 Gold
Eriu Advancement Stone: Leg Armor x2
Semias's Essence x1
Eriu Fragment: Leg Armor x1
Smooth Eriu Crystal x10
Premium Armor Enhancement Rune x2
Tarian Steel x8
Superior Enhancement Elixir x24
Rare → Legendary
Rare Eriu Greaves
3,750,000 Gold
Eriu Advancement Stone: Leg Armor x2
Semias's Essence x1
Eriu Fragment: Leg Armor x1
Smooth Eriu Crystal x10
Premium Armor Enhancement Rune x2
Tarian Steel x16
Superior Enhancement Elixir x48
1.4 Item Crafting Recipes
-
Added recipe for Lv. 125 equipment Eriu Leg Armor.
-
You can craft Eriu Leg Armor through Armorsmithing and Tailoring.
-
Every recipe can be obtained (based on probabilities) after clearing the new raid 'The Forest of Abundance' while using a Core Boost.
-
You can also purchase the recipe you want by paying Semias' Essence x2 at the Warm Welcome Shop.
-
Semias' Essence can be obtained (based on probabilities) through 'Weekly Raid Rewards,' or by clearing 'Forest of Abundance' while using a Core Boost.
-
-
When crafting Eriu Leg Armor, Legendary Uaithne Greaves will be used as materials, regardless of their Tuning status.
- The Tuning stats on the Uaithne equipment used as material will be moved over to Eriu equipment.
-
Other than the required materials, Extraction Runes can be used as optional materials when crafting Eriu Leg Armor.
-
When using Extraction Runes as optional materials, the enchants from the Uaithne equipment used as materials will be transferred directly to the crafted Eriu equipment.
-
Item binding properties of Eriu Equipment is not affected by the Extraction Runes' properties.
-
Crafting Recipe Name
Expertise (Artisan)
Crafting Materials
Optional
Eriu Leg Armor
Armorsmithing, Tailoring
Legendary Uaithne Greaves x1 (Disregarding Tuning Status)
Semias' Essence x4
Eriu Fragment: Leg Armor x2
Smooth Eriu Crystal x10
Superior Enhancement Elixir x15
Extraction Rune x1
-
Added recipe for Eriu Advancement Stone: Leg Armor.
- Eriu Advancement Stones are required for advancing leg armor.
-
The 'advancement' of Eriu equipment is a system that enhances equipment's stats, which replaces existing enhancement.
-
You can use the required materials to increase the equipment's level in the following order: Basic → Beginner → Fine → Superior → Rare → Legendary.
-
Advancement has a success rate of 100%
-
-
An Advancement Stone made only with tradable materials can be traded through the Marketplace.
-
You can craft an Eriu Advancement Stone with Artisan Expertise or through a crafting request.
Crafting Recipe Name
Expertise (Artisan)
Crafting Materials
Eriu Advancement Stone: Leg Armor
Armorsmithing, Tailoring
Eriu Fragment: Leg Armor x1
Goibhniu's Stone x3
Superior Enhancement Elixir x15
Sealed Power: Fragments x150
Inherited Power: Fragments x150
-
Added recipe for Lv. 125 new earrings, Roots of Abundance.
- The recipe can be obtained (based on probabilities) after clearing the new raid "Forest of Abundance" while using a Core Boost.
Crafting Recipe Name
Expertise (Artisan)
Crafting Materials
Roots of Abundance
Goldsmithing
Semias's Essence x2
Eriu Fragment: Roots of Abundance x2
Solid Eriu Crystal x10
Smooth Eriu Crystal x10
Enhanced New Era Orb x35
Enhanced New Era Cloth x20
Enhanced New Era Ore x60
1.5 Item Dismantling
- You can dismantle the following items after you have acquired Expertise Dismantling.
Item Name
Gold Required for Dismantling
Item Earned Upon Dismantling
Eriu Fragment: Leg Armor
2,000 Gold
Sealed Power: Fragments x70
Eriu Fragment: Roots of Abundance
10,000 Gold
Unknowable Power: Fragments x120
Lightweight Eriu Crystal
2,000 Gold
Inherited Power: Fragments x120
Smooth Eriu Crystal
2,000 Gold
Inherited Power: Fragments x120
1.6 Misc.
-
Added the 'Complete The Forest of Abundance 7 times' category to the Weekly Raid Rewards.
- Upon completion, you will receive one Semias's Essence Box [AS]. Opening it grants one 'Semias' Essence,' and the contents are bound to the character.
-
Added "The Forest of Abundance" to the Lv. 110+ Region Raid completion requirements for the Mood Mission 'Royal Army Request.'
-
Added the items below to the Eriu Seal Shop. All items will be bound to your character upon receipt.
Item Name
Materials Required for Exchange
Semias's Essence
Eriu Seal x2
Eriu Fragment: Leg Armor
Eriu Seal x2
Eriu Fragment: Roots of Abundance
Eriu Seal x2
Smooth Eriu Crystal
Eriu Seal x1
Lightweight Eriu Crystal
Eriu Seal x1
-
Added a new raid battle, "The Forest of Abundance," to the Battle Circuit list.
- You must be Lv. 125 to depart for The Forest of Abundance. Characters below Lv. 125 cannot use the Battle Circuit lists below.
Previous
Updated
The Winds of Lochlann - Unjust Cathedral
The Winds of Lochlann - The Forest of Abundance
Royal Castle Topaz Hall - Unjust Cathedral
Royal Castle Topaz Hall - The Forest of Abundance
- Fixed an issue where characters were occasionally hit outside the red warning effect range displayed for some of Semias's patterns during the Forest of Abundance battle.
2. Special Dungeon
2.1 Battle
-
2 new Special Dungeons will be added.
-
The boss stats, rewards, and minimum entry stats for the Special Dungeons are the same as those for existing Special Dungeons.
-
Battle Circuit list for Special Dungeons will also be updated accordingly.
-
-
The list of Special Dungeons will change with each subsequent update of new raid battles.
Battle Name
[S] Queen of the Cursed (Succubus Queen)
[S] Refuge of the Dead (The Blood Lord)
2.2 Outfit Crafting Recipes
-
Added new crafting recipes for turning the appearances of existing regular equipment into outfits.
- Obtainable recipes have changed. Outfit crafting recipes that you could obtain previously are no longer available from Special Dungeons.
-
The newly added crafting recipes can be obtained by completing battles using Core Boost in Special Dungeons. The obtainable recipes are as follows:
Expertise
Recipe Name
Armorsmithing/Tailoring
Outfit Recipe Scroll: Uaithne Armor (Male)
Outfit Recipe Scroll: Uaithne Armor (Female)
Outfit Recipe Scroll: Regina Armor (Male)
Outfit Recipe Scroll: Regina Armor (Female)
Armorsmithing
Outfit Recipe Scroll: Nighthawk Armor (Male)
Outfit Recipe Scroll: Nighthawk Armor (Female)
Outfit Recipe Scroll: Chiulin Armor (Male)
Outfit Recipe Scroll: Chiulin Armor (Female)
Tailoring
Outfit Recipe Scroll: Phantom Light Armor (Male)
Outfit Recipe Scroll: Phantom Light Armor (Female)
Outfit Recipe Scroll: Pirate Armor (Male)
Outfit Recipe Scroll: Pirate Armor (Female)
3. Damage Equation Revamp
3.1 ATT Cap
-
Removed the ATT cap for each battle.
-
ATT is now applied as follows when you depart for each battle.
-
Boss DEF Under +4000 = ATT remains unchanged
-
Boss DEF +4000 - Boss DEF +22000 = A diminishing returns curve is applied to ATT. (The diminishing curve is a quadratic function, and its slope decreases at a constant rate.)
-
Boss DEF Above +22000 = A linear progression where the applied ATT increases by 0.1 per point of ATT.
-
3.2 ATT Surplus
-
The existing "ATT Surplus" stat has been replaced with "Destruction" increasing final damage by 0.0022% per stat point.
- The damage increase rate is calculated after all effects—such as the character's ATT, the monster's DEF, DEF Pen, BAL, and Critical—are factored in.T
-
The Destruction II tuning values for the following equipment will be adjusted as follows.
-
As the maximum Destruction II tuning stat increases, the Destruction II value of all held equipment will also be uniformly boosted by three times.
-
The materials consumed during tuning and the maximum number of tunings remain unchanged.
-
Due to changes in item stats, all items registered in the Marketplace and gold registered in the Gold Trading Post has been auto-expired during the official server maintenance and returned via mail.
-
Equipment Type
(Previous) Stat increase for each tuning / Max tuning stats
(Changed) Stat increase for each tuning / Max tuning stats
Eriu Weapon
Increase +15 / Max 3,000
Increase +45 / Max 9,000
Eriu Head Armor
Increase +5 / Max 880
Increase +15 / Max 2,640
Uaithne Weapon
Increase +15 / Max 1,500
Increase +45 / Max 4,500
Uaithne Head, Hand, Feet Armor
Increase +5 / Max 440
Increase +15 / Max 1,320
Uaithne Chest, Leg Armor
Increase +5 / Max 740
Increase +15 / Max 2,220
3.3 Counterforce
-
The "Counterforce" stat has been replaced with the "DEF Pen" stat, ignoring monsters' DEF by "DEF Pen x 8."
-
The DEF of bosses reduced by the "DEF Pen" stat does not affect the applied ATT graph.
-
The monsters' "Counterforce Resistance" stat has been removed, and damage reduction based on Counterforce is also removed.
-
3.4 Misc.
-
In the following battles, the effects of "Destruction" and "DEF Pen" stats will not apply regardless of the equipment currently equipped, as stats were previously applied uniformly regardless of equipped gear.
-
Ein Lacher
-
Guild Dungeon
-
Depart for Ally Mission
-
-
All in-game stats and terms "ATT Surplus" and "Counterforce" will be uniformly changed to the stats "Destruction" and "DEF Pen."
-
The "ATT Surplus II" stat will be adjusted upward to three times the currently held value and applied as "Destruction."
-
Equipment items, status effects, deployment limits, and all other areas where the relevant stat was being used will be modified only in terms of the stat's name and effect, without any changes to its numerical value.
-
Certain items, tooltip descriptions, and status effect explanations mentioning "ATT Surplus" and "Counterforce" will also be uniformly changed to "Destruction" and "DEF Pen," respectively.
-
-
Added a "Applied ATT Graph" button to the Battle Info window UI.
-
When you click the graph button, you can view the "Applied ATT Graph" for the currently selected battle.
-
The DEF of bosses reduced by the "DEF Pen" stat does not affect the graph.
-
4. Characters
4.1 General Dodge Based Characters
-
Added a "Just Dodge" feature to the unique dodge animations of the following dodge-based characters.
- "Just Dodge" only applies to the first dodge animation, and STA recovers only once during the frames with guard windows.
-
Upon a successful "Just Dodge," a dedicated sound and effect will be played.
-
Upon a successful "Just Dodge," an afterimage is generated, allowing for clear confirmation of success, and no delay occurs.
-
The window frames and effects of "Just Dodge" are as follows.
Character
Weapon
Just Dodge Window Frames
Just Dodge Success Effects
Lann
Twin Swords
0 - 10 frames
Recover 10 STA, guard window
Twin Spears
0 - 10 frames
Recover 10 STA, guard window
Evie
Battle Scythe
0 - 10 frames
Recover 10 STA, guard window
Kai
Bow
0 - 10 frames
Recover 10 STA, guard window
Cross Gun
0 - 10 frames
Recover 10 STA, guard window
Vella
Twin Chainblades
0 - 10 frames
Recover 10 STA, guard window
Lynn
Glaive
0 - 10 frames
Recover 10 STA, guard window
Battleshade
0 - 10 frames
Recover 10 STA, guard window
Sylas
Phantom Dagger
0 - 10 frames
Recover 10 STA, guard window
Belle
Battle Axe
0 - 10 frames
Recover 10 STA, guard window
Tessa
Rapier
0 - 10 frames
Recover 10 STA, guard window
Letty
Heavy Cannon
0 - 10 frames
Recover 10 STA, guard window
Sanyaa
Dual Knives
0 - 10 frames
Recover 10 STA, guard window
Hurk
Teide
0 - 10 frames
Recover 10 STA, guard window
4.2 Kai - Bow
-
The maximum charge stage for "Magnum" has been reduced from 3 stages to 2 stages.
-
The previous 2nd stage has been removed from the charge stages
-
The updated 2nd stage now deals the same damage as the previous 3rd stage.
-
-
After using "Magnum," the frames required to charge to the maximum stage has been adjusted from 230 frames to 170 frames.
- While using "Magnum," dodging is possible starting from frame 30 of the charge stage.
-
When using "Magnum" Stage 1, the SP consumption has been reduced from 100 SP to 50 SP.
-
"Active: Eagle Eye Assault" no longer marks enemies and has been modified to fire a total of 10 arrows in a shotgun pattern, enabling high damage at close range.
-
When arrows fired using "Active: Eagle Eye Assault" hit an enemy, 30 SP is restored per arrow.
-
After using "Active: Eagle Eye Assault," the frames required to dodge have been reduced from 30 frames to 15 frames.
-
When using "Active: Eagle Eye Assault", the SP consumption has been reduced from 550 SP to 100 SP.
-
-
When using "Active: Eagle Eye Assault," arrows can now be fired starting from the 30th frame.
- A blue effect has been added to make it easier to recognize when 30 frames have passed.
-
After using "Active: Eagle Eye Assault," added an action where the character is pushed backward.
-
When using "Bee Stinger," damage dealt to enemies is increased by approximately 547% compared to the previous value.
-
When using "Bee Stinger" with the [Move Forward] key, the distance the character is pushed backward is reduced by approximately 70% compared to the previous version.
-
Changed so that the cooldown no longer decreases based on the skill rank of "Bee Stinger."
-
-
When "Bee Stinger" hits an enemy, it will now trigger a red colored effect.
-
SP consumed when using "Bee Stinger" has been adjusted to 300 SP.
-
The duration of the status effect "Wrist Pain" has been changed from 11 seconds to 120 seconds.
-
Changed the cooldown time of "Active: Chain Link" from 120 seconds to 90 seconds.
- Skill description tooltips will be updated to reflect the changes.
4.3 Kai - Cross Gun
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Fixed an issue where the damage of the following skills before applying the "Active: Enhanced Bolt" was set lower than intended.
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Active: Hollow Shot
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Active: Six Shooter
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4.4 Vella - Twin Swords
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Fixed an issue where you could cancel the animation while using "Active: Cyclone."
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The shortcut keys for using "Slipaway" and "Backlash" were modified as follows.
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(Previous) Kick [R] during Cross Stance or Storm Step
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(After) Dodge [Space] during Cross Stance or Storm Step
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4.5 Hurk - Greatsword
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New skill "Blood Rampage" has been added.
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When using this skill, you obtain "Blood Rampage" status effect and reduce your current HP by 50%.
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HP reduced by "Blood Rampage" cannot be restored with HP Recovery Potions during the duration of the status effect.
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You can only use the "Deflection" skill while under the "Blood Rampage" status effect.
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The "Deflection" skill, previously usable only against certain attacks, has been modified to be usable against all attacks except instant kill attacks.
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Upon a successful "Deflection," the monster's counterattack will not occur.
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Upon a successful "Deflection," the character gains Super Armor while the "Onslaught" status effect is active.
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After a successful "Deflection," the "Onslaught" status effect grants an additional HP restoration effect equal to 4% of the damage dealt by each of the two subsequent attacks.
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Within 1.5 seconds after a successful "Deflection," if you attack while under the "Onslaught" status effect, the duration of the "Onslaught" status effect will be reset to 1.5 seconds.
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The duration of the "Onslaught" status effect can be reset up to three times.
-
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When using "Onslaught," the SP consumption has been reduced from 50 SP to 10 SP.
- Modified the "Impenetrable" effect to apply to smash attacks performed while in the "Onslaught" status effect.
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The following content will be reflected in its revised state.
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The angle at which "Deflection" can be activated has been expanded, making it easier to use.
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Upon a successful "Deflection," boss tracking has been enhanced to prevent the view tracking from breaking even when the distance increases.
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Upon a successful "Deflection," the boss' attack direction will no longer change to face the character.
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Fixed an issue where the camera perspective rotated when using "Onslaught" with a specific directional key after a successful "Deflection."
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Fixed an issue where additional HP reduction occurred when moving between battle regions while under the status effect "Blood Rampage."
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4.6 Arisha - Spellwhip
- Fixed an issue where additional hits did not occur when attacking monsters from far away with "Mana Bis" active.
4.7 Eira
- The amount of MP absorbed when successfully defending with "Distortion Shield" is adjusted as follows.
Rank
Previous
Updated
F
5
20
E
7
25
D
9
30
C
11
35
B
13
40
A
15
45
4.8 Lethor
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When a smash attack hits an enemy, the cooldown of "Active: Tiger Claw" will decrease.
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The cooldown reduction amount for "Active: Tiger Claw" varies depending on the smash attacks below, reducing the cooldown by a minimum of 1 second to a maximum of 2 seconds upon a successful smash attack.
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Full Moon Chain Arts
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Half Moon Chain Arts
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Crescent Chain Arts (Maximum reduction of cooldown: 3 seconds)
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Cartwheel Strike
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Dragon Strike
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Camera shake when using "Active: Tiger Claw" will be adjusted to be slightly stronger than before.
-
Adjusted the motion speed and foward distance applied when using "Active: Tiger Claw" as follows:
Categories
Frames
Statistics
Motion Speed
Frames 6 - 63
Adjusted to approximately 30% faster than the original
Forward Distance
Frames 6 - 43
Approximately 70% shorter than the original
-
When an attack hits an enemy using "Active: Tiger Claw," the cooldown of "Active: Lightning Fall" will decrease by 11 seconds.
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When an attack hits an enemy using "Active: Lightning Fall," the cooldown of "Active: Aura Release" will decrease by 30 seconds.
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The cooldown for "Active: Aura Release" has been adjusted to 2 minutes and 30 seconds.
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When using "Active: Aura Release," the duration of the status effect gained is adjusted from 1 minute to 1 minute 30 seconds.
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When using "Active: Aura Release," the acquired status effect gains an additional effect that recovers 12 SP per second.
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SP consumed when using "Active: Aura Release" has been adjusted from 400 SP to 200 SP.
-
- While using 'Active: Aura Burst Rampage,' you will now acquire SP when attacks land on enemies.
Attack Section
SP Acquired
Consecutive attack
Acquire 10 SP per attack
Final attack
Acquire 450 SP
Developer's Notes The final specifications of Lethor's changes reflects feedback that the pre-attack preparation animation (pre-delay) and forward movement distance of "Active: Tiger Claw" were excessively long, making it difficult to use effectively in actual combat situations. Accordingly, we have improved motion speed to deliver a more responsive and immediate impact sensation, and adjusted forward distance to reduce the burden of positional control. We hope this change will establish "Active: Tiger Claw" as a core combo skill that can be utilized more flexibly.
4.9 Neamhain
- Fixed an issue where Neamhain's attack damage was affected by the "ATT" stat instead of the "M. ATT" stat.
5. Battle
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Added a Revival perk to the Goddess's Guidance effect.
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When incapacitated while under the effect of Goddess's Guidance, you will automatically revive after 10 seconds.
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A maximum of three Revivals are provided per battle.
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When playing in the Redeemers Practice Mode, revival will now be available instantly.
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When using the following items in combat, notifications will no longer be sent to the entire party.
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Goddess Grace (Party)
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Party Merc Recovery Potion
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System message notifications in the chat window will remain active.
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Instant kill attack patterns used by bosses appearing in the following battles has been mitigated.
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Battle of Rocheste
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Clan of Darkness
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Spearhead of Paradise Lost
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Under the Pale Moon
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Ladaton Bridge
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Royal Castle Dungeon
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The final attack of the instant kill pattern will no longer instantly incapacitate characters regardless of their remaining HP. Instead, it will now deal 5,000 damage.
- Some title contents and status effect UIs will be changed at a later date to align with the changes.
-
Fixed an issue where the game would occasionally crash during the cutscene that plays when defeating "Morgant" in the "A Prophecy That Cannot Be Followed" battle.
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Changed so that players cannot leave a party using the chat command (/leave) while in a battle region.
6. Misc.
6.1 Items
-
Add the following titles to the Ancient Title Destiny Box.
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Title: Lightning Fast Marksman
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Title: Master Survivor of the Royal Army
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Title: Commander Crusher
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6.2 Temporal Missions
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The "Purchase Secret Box" mission in the Temporal Missions will be modified as follows.
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The updated weekly missions will apply starting with the new missions appearing on November 18th.
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The updated monthly missions will apply starting with the new missions appearing on December 1st.
-
Categories
Previous Mission Name
Changed Mission Name
Weekly Mission
Purchase 9 Secret Boxes
Purchase 3 Warm Welcome Boxes
Monthly Mission
Purchase 40 Secret Boxes
Purchase 13 Warm Welcome Boxes
We will always strive to do our best and provide you with the best Vindictus experience that we can.
Thank you!
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