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Maintenance on April 3rd (Corrected)

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Hello. This is Soul Guardians.

A temporary inspection will be conducted on April 3rd (Mon). Please refer to the schedule below to avoid any inconvenience while using the game.

[Maintenance Time]

  • Monday, April 3, 2023, 10:30~11:00 (UTC)

[Precautions]

  • The game service will not be available during the inspection and the inspection schedule may change.
  • Slasher Spiral Wind Strom Charm
  • The bug that increased the range by 1 level instead of the intended 3 levels as stated in the skill description will be fixed. └ The range increase value will change from 20 to 30 for every 3 levels.
  • Motion cancel will be possible with the directional key 0.3 seconds before the skill ends.
  • The skill range will increase by 200 when pressing the ↑ key during skill casting.
  • Skill speed will double. Splinter Slash
  • The range will increase by 200 for every 3 levels.
  • Highlander Spirit Wall
  • The duration in PVP has been reduced by 50%.
  • Wizard Frow
  • Damage is increased by 360%. Ice Storm
  • The number of targets changes from 55 to 80.
  • The range changes from 1000 to 1440. Burning Soul
  • The skill effect is changed as follows: └ Previous: Attack power increased by 1% for every 2% MP consumed └ Changed: Attack power increased by 1% for every 1% consumed
  • Priest Healing
  • Initial healing amount is increased.
  • The increase value when leveling up is reduced.
  • Healing amount in PVP is changed from the previous 20% to 10%. Healing Circle
  • Initial healing amount is increased.
  • The increase value when leveling up is reduced.
  • Healing amount in PVP is changed from the previous 20% to 10%. Healing Field
  • Attack power increase is added depending on the skill level.
  • Healing amount increases according to the increased attack power.
  • Ninja Fall Breeze Sword
  • The number of penetrations changes from 2 to 5 to 3 to 7.
  • Monk Shout
  • Cooldown is changed from the previous 120 seconds to 90 seconds. Thunder Bolt Palm
  • Stiffness duration is changed from 0.2 seconds to 0.7 seconds. Ruin Wrath Attack
  • The penetration count changes from 2 to 5 to 3 to 7. Wave Spell
  • The penetration count changes from 2 to 5 to 3 to 7.
  • Ranger Swing Arms
  • Traps will no longer be visible to enemies.
  • Trap range is changed from the previous 100 to 140.
  • Traps will be automatically installed without pressing the X key.
  • Stun will be added for 0.5 seconds for every 3 levels of trap. Shaft Brake
  • The bug that applied damage reduction is fixed. Dark Shot
  • The real-name time changes from 1.5-4 seconds to 2-4 seconds.
  • Pistoler Racing Flash
  • Skill speed is increased by 1.5 times. Air strike
  • The flame duration is changed from 2 to 5 seconds to 3 to 5 seconds.

We have focused on adjusting some skill effects and damage that have shown excessive efficiency or relative weakness in this balance patch. In particular, we are considering the removal of the maximum level limit in PVP, so we are making adjustments to prevent excessive synergy from occurring. We plan to continue monitoring and adjusting the performance of each skill through ongoing monitoring and indicators. We welcome various opinions on the skill adjustments that will be made in this update and in the future.

Thank you.

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