version 0.9.3.9 Ormjarl / Mura
once more, into the breach (13 combos left after this, I think...)
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new prestige class Mura, Astral + Ice, summons Pearl Mirrors on entrance / stand still, when enemies attack Pearl Mirrors you deal Astral / Ice damage to a random enemy = 50% of the attacker's Hit
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new prestige class Ormjarl, Lightning + Life, summons Blue Wyrm familiars, lightning damage to a random enemy on summon, heal all allies for 20 when you deal lightning damage
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Gliva mushrooms now inherit 20% of the player's max life, summons 2 on stand still, mushroom summoned when attacked now spawns next to you
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Horrorform reworked, no longer doubles stacks on kill, instead deals blood damage in an area, stack gain is based on amount of damage taken, dodge no longer set to 1
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Mindpiercer now applies Bleed = Willpower instead of dealing blood damage, applies Repulsion to self on applying Bleed
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Blood Mage now also deals blood damage based on max Life in an area when you apply Bleed
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Destroyer now damages all units
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Plaguemancer now immune to Plague
also:
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Warding now applies 2 inflame, no longer applies meditate
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Deadly Feast now only heals 25% of life
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Removed inflexibility from Numb Srabara and Kairos Sash
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typos / bugs etc
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