Patch Notes - v1.2.1 - Bug Fixes
Patch Notes - v1.2.1
Bug Fixes
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Fixed a bug with Ranchel’s level up that would break the Level Up screen if the Nurturing Bell and Commanding Whistle was maxed level;
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Fixed an issue causing field event enemies to drop exponentially more materials;
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Fixed an issue that would cause chests to spawn frequently using the statue Divine Blessing;
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Fixed an issue that would allow players to choose Boss Materials on the new area with the amount of 0. These materials should not be available on Level Up;
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Adjusted the check for players that may have not acquired special items from opening World Chests due to unknown issues. This should make the check more precise on the issue;
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Adjusted the King's defeat condition to clear all enemies summoned during the fight when the King is defeated;
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Fixed description of a Witness Pet on Simplified Chinese;
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Fixed the Boss Name on Health Bar on Simplified Chinese, so the border doesn’t become to big and make it impossible to read;
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Other small bug fixes.
Known Issues
Keybinding not working properly
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Due to the necessary recent change in the files structures, the Keybindings are currently not working properly and are being reset when the game is closed.
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Changing in the Starting Screen is not working.
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Changing during a Stage works, but is not saved when closed the game.
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If you require keybinding to play for now, either do it on the Stage every time when starting the game or use Steam Input system to override the keys for now.
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We are looking into the issue and will adjust the Keybinding as soon as possible.
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