Patch #8 Notes - 1.202.100
Patch Information
[p align="initial"]1.202.100
[p align="initial"]Patch 8 Beta: January 15th, 2026
[p align="initial"]Release Date: January 28th, 2026
Highlights
[p align="initial"]This is essentially a TL;DR, the details can be found further down!
(Changes from the Beta are preceded with a [NEW] tag)
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[p align="initial"]Game Mode 1v1 Duel
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[p align="initial"]with voice chat
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[p align="initial"]available in Custom Matches
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[p align="initial"]Gameplay update
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[p align="initial"]Locomotion debug
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[p align="initial"]Outfield dive rework (please see more details below, might be postponed to Patch 9 depending on player feedback)
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[p align="initial"]Dribble Lob Push Ball (Beta test only, planned for Patch 9)
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[p align="initial"]Store updates
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[p align="initial"]Store Spotlight page redesign
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[p align="initial"]Store bundle page redesign
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[p align="initial"]Captain Pass updates
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[p align="initial"]Add captain pass page in the flow, that summarize what is the captain pass and what we can get from it
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[p align="initial"]Remove overview page for the pass, so main tab "Pass" leads directly to tiers
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[p align="initial"]Add currency info in top right of captain pass page + Allow to access currency page from captain pass page
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[p align="initial"]Better feedback for profile items (Profile Thumbnail in 3D so easier to get the item type, and rarity is feedbacked in profile menu)
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[p align="initial"]Celebrations and AR/Stadiums video preview are played on the background screen
Matches / Core Gameplay Improvements
Major Changes / Fixes
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[p align="initial"]Gameplay
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[p align="initial"]Outfield Dive rework
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[p align="initial"]Soft assist on the player outfield dive, should help better touch the ball
- [NEW] Following the Beta player feedback, the assist angle has been heavily reduced and should be much more subtle.
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[p align="initial"]Dive hitboxes have been reduced by 20% for outfield players
- [NEW] Following the Beta player feedback, the vertical hitbox has been slightly increased.
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[p align="initial"]Dives from the Defensive Stance always deflect the ball in the forward direction
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[p align="initial"]Fixed an issue where players could not interact with the ball after someone is disconnected while in possession.
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[p align="initial"]Fixed an issue where using defense mode quickly after EE could lock the player’s inputs
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[p align="initial"]Fixed rare network correction with hindering
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[p align="initial"]Fixed an issue where a Push Ball will be performed instead of a Dribble while controlling the ball
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[p align="initial"]Fixed an issue where second dash could be involuntarily canceled
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[p align="initial"]Fixed an issue where players were allowed to move right before the start of game countdown
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[p align="initial"]Fixed an issue where the ball can go through the player on the first frame of a ball control
Minor / Misc. Fixes
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[p align="initial"]Fixed a bug where bump of speed was observed after a sliding tackle
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[p align="initial"]Fixed weird rotation after a GK catch in place
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[p align="initial"]Added a new animation transition when moving backwards in Defense mode then releasing it and sprinting
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[p align="initial"]Fixed some locomotion turns doing 180 degrees flips
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[p align="initial"]Fixed an issue were players could slide in Lockmove when doing a 180 turn.
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[p align="initial"]Fixed an issue where a player could have an empty menu when joining a custom match from the social panel, requiring a restart.
Online
- [p align="initial"]Fixed error code 27 preventing players from logging in.
Menus & Interface
Additions and Updates
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[p align="initial"]Store updates
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[p align="initial"]Store Spotlight page redesign
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[p align="initial"]Store bundle page redesign
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[p align="initial"]Captain Pass updates
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[p align="initial"]Add captain pass page in the flow, that summarize what is the captain pass and what we can get from it
-
[p align="initial"]Remove overview page for the pass, so main tab "Pass" leads directly to tiers
-
[p align="initial"]Add currency info in top right of captain pass page + Allow to access currency page from captain pass page
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[p align="initial"]Better feedback for profile items (Profile Thumbnail in 3D so easier to get the item type, and rarity is feedbacked in profile menu)
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[p align="initial"]Celebrations and AR/Stadiums video preview are played on the background screen
Misc. Fixes
- [p align="initial"]Fixed an issue where player soft currency gains after a level up was display as token gain
Art & Rendering
Updates
- [p align="initial"]Adjustment on the field colors of Iceberg VR
Misc. Fixes
- [p align="initial"]Fixed an issue where jitter was visible on camera animation in the prologue
Audio
Misc. Fixes
- [p align="initial"]Fixed an issue where some sounds didn't play with some menu buttons
Misc.
Misc. Fixes
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[p align="initial"]Fixed title "Newbie" missing when entering the custom match lobby for fresh users.
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[p align="initial"]“Total played duration” and the “Goalkeeper played time” stats on career page are now displayed in the same format hh:mm
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[p align="initial"]Fixed an issue where all players in a custom match lobby are shown to have the same Avatar, Banner, and Title as the creator user
Latest Known Issues
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[p align="initial"]Some random crashes can still be encountered during matches.
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[p align="initial"]Some locomotion issues can still be encountered during interactions between players.
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[p align="initial"]Title crashes when repeatedly changing the 'Window mode' setting.
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[p align="initial"]Lighting issue present while having certain resolution with Ultra Performance DLSS.
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[p align="initial"]Performance issue present while changing the Max FPS in Video Options Menu.
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[p align="initial"]Navigation blocker after opening the reset to default prompt at the end of any workshop.
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[p align="initial"]Input functionality present for PS5 controller while the Steam Purchase page is open.
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[p align="initial"]The extra effort functionality is present in the Dribble Lob Push Ball animation.
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[p align="initial"]Leaving the match as a GK, reconnecting and then re-assuming the GK role will cause the glove VFX to be misplaced.
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[p align="initial"]The outfield dive deflect fails if an opponent player is placed very closely and performs a ball control.
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[p align="initial"]Switching between the M&K and controller will hide the mapped buttons.
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[p align="initial"]The user is removed from an active Match if they accept a Squad Invite after a Match Found prompt is shown in the Main Menu.
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[p align="initial"]The extra effort changes direction when triggered during transition.
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[p align="initial"]Inputting the pushball/dash input during a dash will trigger the second dash even if the defense mode is not held.
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[p align="initial"]The volley shot animation and SFX not canceled while failing a duel against opponent player sometimes.
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[p align="initial"]Rare issue where the ball is desync and teleported behind the goalkeeper while catching it with a dive sometimes.
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