Dev blog. Sound.
Hey everyone. Let's talk about sounds today. Similarly to music, sounds in games affect the level of immersion into virtual worlds. In addition, they notify players about their actions. When creating URBO, it was important for us to make sure that sounds would complement the picture enhancing the very feeling of the game flow. Surround sounds should duplicate the visual information about the camera location. At the same time, they should blend in perfectly with the music. While being a part of the auditory background, event sounds should also signal the player's actions.
*URBO is still in development, the visual aspects of the game may change in future
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