Hotfix | V 0.8.9203.21231 #58a90ac2
Survivors!
today we release a small hotfix consisting of bugfixes and stability improvements.
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Map Generation: Fixed ruins changing in some situations on the same seed with the same game version.
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Buildings: Fixed an error related to buffed buildings.
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Buildings: Fixed certain buildings to lock up during 'empty' resources not being removed.
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Buildings: Fixed field of influence position being reset when upgrading a building.
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Electricity: Fixed Connection from an already built Inter zone powerpoles.
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Expeditions: Ground type view is now deactivated when entering an expedition.
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Expeditions: Fixed wind generator POI to have over 100% progression.
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Expeditions: Fixed bugs with the elevator in the new Endzone POI.
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Expeditions: Floating UIs above collectible items are now only displayed for the currently active expedition.
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UI: Quit game prompt now correctly closes when using ESC.
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Analytics : Analytics view for buffs now also shows buildings like foresters.
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Expeditions: Added lights to hydropods in Endzone POI.
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Vehicles: 'Assign specialist' button in the menu of a vehicle is now highlighted if this vehicle needs to have a specialist assigned during tutorial.
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Zone: Setting zone default happiness and health to 50% on zone occupation.
Your Teams from Gentlymad & Assemble | 0.8.9203.21231 #58a90ac2f
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