v0.8.993 Update
🚀 Pixel Starships 2 – v0.8.993
Our 2nd March update focuses on stability and quality of life improvements along with some balance changes.
✨ Improvements
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Research details now include page navigation for easier browsing
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Research panel now shows missile and craft stats even when locked
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Research costs are now visible before unlocking
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Improved stat display ordering on list and graph views
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Improved overall game stability and performance across devices
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Optimised battle simulation responsiveness and reduced latency
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Enhanced UI clarity in ship management and crew assignment screens
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Improved matchmaking consistency for PvP battles
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Minor update to tutorial flow for new captains
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Greatly increased first time loading speeds
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Greatly improved main scene performance when holding a lot of inventory items.
🛠️ Fixes
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Fixed rooms sometimes failing to place correctly when dragged onto occupied spaces
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Fixed modules not respecting placement limits properly
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Fixed crew visuals sometimes stacking incorrectly
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Fixed crew ability effects not playing correctly in some cases
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Fixed Arson effect and buff calculations when crew has full resistance
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Fixed chat messages overlapping sender names
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Fixed text input issues in the social panel
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Fixed graphics settings not saving properly between sessions
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Fixed a missing texture on level 8 Federation ships
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Fixed tutorial and mission battles not ending correctly in some cases
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Fixed battle action panel layout on mobile
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Fixed inventory display breaking when updating items
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Fixed rare crash when switching between ship layouts
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Fixed issue where certain modules would not correctly update stats after upgrade
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Resolved crew ability activation delay in specific combat scenarios
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Fixed visual glitches in battle effects and projectile rendering
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Fixed incorrect resource display in some edge cases
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Fixed occasional desync in PvP battles
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Fixed login/session timeout issues affecting some players
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Fixed PVP getting stuck from using certain abilities
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Fixed issue where dead crew will still give room a stat bonus
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Fixed a issue with evasion calculation
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Equipment items no longer incorrectly show bonus stats
⚖️ Balance Changes
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Adjusted crew ability timing for better combat consistency and allows ability to be used in more flexible situations.
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Minor tuning to weapon cooldowns and shield interactions
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Improved AI targeting behaviour for defensive modules
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Old Rifle now has higher mixed damage and lower build cost
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Added equipment slots for some crews with missing slots
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Schrodinger now has 2 equipment slots and slightly lower stats
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Fixed Female Deckhand equipment slots
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Pinkzilla increased stats; removed armor slot
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Engineer crew now has higher ENG stats; lower PLT.
🎮 Gameplay
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New Boxing gear set with weapons and equipment
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Rooms now show a charging highlight effect
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New Phoenix Crew
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Fixed arson ability
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Improved AI command reliability
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Better pathing for crew movement inside ships
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Enhanced feedback for module damage and repair states
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Localization updates
🔧 Backend & Live Ops
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Improved server-side stability and sync reliability
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Optimised data loading times when entering battles
🧪 Known Issues
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Some UI elements may still overlap on smaller screens
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In PVP some ability UI still has mirrored display
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Occasional delay when opening certain menus
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