Quality of Life Update
🫡 Balance Updates
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Greatly reduced ammo build duration
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Tweaks to arson damage, bonus calculations
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New crews and items
🚀 New Features
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Improved GFX rendering performance resulting in faster FPS.
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Chat Translation: Added automatic chat message translation support across Public Chat, Fleet Chat, and the Chat HUD.
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Bulk Item Purchase: Introduced the ability to purchase items in bulk for a faster shopping experience.
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Character Favorites: Added a "Favorite" button to characters to help you better manage your crew.
🎨 UI & Quality of Life Improvements
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AI Commands UI: Refactored and updated the interface for managing AI Commands.
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Slider Panels: Improved the visual layout and response for the Repair and Delete slider panels.
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Visual Combat Enhancements: Improved turret visuals and missile shield hit effects for a crisper combat experience.
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Task Updates: Refreshed and updated various tasks.
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Box Open Panel: Improved quantity handling behaviors when opening boxes.
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NPC Voiceovers: Implemented improved handling for default NPC voiceovers.
🏳️🌈 Rainbow Month Promotion
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Daily Gift Box: Log in daily to claim your Gift Box containing Rainbow Candy!
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Fabrication Gacha Exchange: Collect 10x Rainbow Candies and choose which reward track you prefer by fabricating Rainbow Box.
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Dove Gacha Boxes: new rainbow boxes are available in dove shop!
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Limited-Time Shop Bundles: Special Rainbow offers available in bank!
🛠️ Bug Fixes & Optimization
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Objective Panel: Fixed an issue where the next mission would fail to update on the objective panel.
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Rush Costs: Fixed an issue causing incorrect rush costs when a timer countdown was active.
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Fleet Controls: Resolved multiple bugs affecting fleet control mechanics.
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Fabricate Menu: Fixed UI/UX issues inside the Fabricate screen.
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Item Popups: Fixed a display bug where item stats were not appearing properly in popups.
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Droid Availability: Patched an issue preventing certain droids from becoming available.
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Market Cache: Resolved a caching issue affecting active market listings.
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Tutorial UI: Corrected character button handling behaviors during the tutorial sequence.
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VIP Rewards: Fixed an issue where players were unable to interact with the VIP "Collect Reward" button.
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Guide Highlights: Applied a refactor fix to guide highlights to prevent them from misbehaving.
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