1.0.1 - Update #1 – Hotfix
Bugfixes
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Fixed a race condition that could lead to various crashes, especially during construction of Forager’s Hut
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Some fixes in localization
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Fixed gatherable deposits highlight when changing gather recipes and during construction preview
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Fixed crash when the mission is failed while being in road demolition mode
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Fixed missing Darian icon in some Notification messages of campaign map 4
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Fixed some dialogs being triggered multiple times in campaign map 4
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Fixed claiming of territory around some POIs on campaign map 4
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Fixed the game stuck in loading screen after loading a broken saved game
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Fixed Farm Field deposit tooltip & forester plant tooltip showing empty/invalid info
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Pathfinders recruitment is now unlocked with all mines claimed on campaign map 3
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Fixed wrong colors for some objectives tooltip/building menu on campaign map 4
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The Chisel recipe now gets unlocked together with the Jeweler when the supply objective for the Jeweler POI is solved on campaign map 4
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Fixed a hole in the mast of the Venturer on the campaign map 1
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Some shaders are preloaded to reduce initial flickering on main menu map
Improvements
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Better telemetry data for some of the crash reports
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Removed empty work orders header shown in Explorer and Geologist
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Updated defeat all enemies victory screen
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Improved trade Carrier distribution between trading posts
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Players that finished the tutorial map during early access will still start the campaign anew with map 1 per default (and not map 2). They can opt to skip it though.
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Adjusted some “infinite” trades to a fixed amount on campaign map 6
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Added some information for locked recipes on campaign map 4
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