1.3.1 Hotfix #1
DLC1 “Meadowsong”
Gameplay
Incoming or nearby Witches will no longer count as a unit located at a Withered Hideout and therefore no longer prevent Withered Hideouts from being destroyed after all Witherwolves are defeated.
Balancing
- In custom maps, the initial amount of withered areas is now balanced depending on landing party and map size.
Bugfixes
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Fixed broken saves that were created when saving after restarting DLC 1 campaign map from the game over screen
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Fixed rare crash with new Call of Revelation ability of Cornucopia when underground deposits are mostly depleted
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Fixed Chicken sometimes stuck after a Witherwolf raid near the farm
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Fixed Meadowsong’s intro & extro video subtitle were being translated to English instead of the chosen fallback language in case of the main language not being supported
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Fixed some level art props being stuck on Meadowsong’s roads
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Fixed Witches' visibility effect placement
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Corrected Witches' death visualization
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Fixed tail animation for charging Witherrrats
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Fixed missing hat for ghost version of Witch Agira
Known Issues
- When placing a gathering building the corresponding deposit highlights are sometimes missing
Core Game “Free Beer” Update
Improvements
- Improved error reporting dialog
Bugfixes
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Fixed building demolish confirmation popup staying open when entering a cinematic cut scene
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Automatic training requests in the Village Hall or Guild House now also show the state "can't train because Carrier amount too low"
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Campaign map 4: Fixed some Bandits dying instead of plundering the storage .
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Fixed a crash when a Tavern Cook is trying to fetch the last ingredient for his meal
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Fixed dropdowns in the “Custom Game” > “Customize” setup where “Custom” was shown but instead all selectable settings were selected
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Fixed headers in campaign selection flow layout being too high in some languages
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Fixed error reporting for multiplayer desyncs
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Fixed that building ranges of existing buildings of the same type were not displayed during placement but only while hovering the building in the construction menu
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Fixed mini map dots not displayed for buildings of the same type during placement and while hovering in the construction menu
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