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1.3.1 Hotfix #1

DLC1 “Meadowsong”

Gameplay

Incoming or nearby Witches will no longer count as a unit located at a Withered Hideout and therefore no longer prevent Withered Hideouts from being destroyed after all Witherwolves are defeated.

Balancing

  • In custom maps, the initial amount of withered areas is now balanced depending on landing party and map size.

Bugfixes

  • Fixed broken saves that were created when saving after restarting DLC 1 campaign map from the game over screen

  • Fixed rare crash with new Call of Revelation ability of Cornucopia when underground deposits are mostly depleted

  • Fixed Chicken sometimes stuck after a Witherwolf raid near the farm

  • Fixed Meadowsong’s intro & extro video subtitle were being translated to English instead of the chosen fallback language in case of the main language not being supported

  • Fixed some level art props being stuck on Meadowsong’s roads

  • Fixed Witches' visibility effect placement

  • Corrected Witches' death visualization

  • Fixed tail animation for charging Witherrrats

  • Fixed missing hat for ghost version of Witch Agira

Known Issues

  • When placing a gathering building the corresponding deposit highlights are sometimes missing

Core Game “Free Beer” Update

Improvements

  • Improved error reporting dialog

Bugfixes

  • Fixed building demolish confirmation popup staying open when entering a cinematic cut scene

  • Automatic training requests in the Village Hall or Guild House now also show the state "can't train because Carrier amount too low"

  • Campaign map 4: Fixed some Bandits dying instead of plundering the storage .

  • Fixed a crash when a Tavern Cook is trying to fetch the last ingredient for his meal

  • Fixed dropdowns in the “Custom Game” > “Customize” setup where “Custom” was shown but instead all selectable settings were selected

  • Fixed headers in campaign selection flow layout being too high in some languages

  • Fixed error reporting for multiplayer desyncs

  • Fixed that building ranges of existing buildings of the same type were not displayed during placement but only while hovering the building in the construction menu

  • Fixed mini map dots not displayed for buildings of the same type during placement and while hovering in the construction menu

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