Easter Update - 0.4.2
Happy Easter everyone! This patch brings some improvements as well as some temporary hidden surprises. Will you find all the little secrets we hid around the maps?
Improvements
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Various Easter eggs placed in the map and at buildings
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Optimized and reduced VRAM usage
Bug fixes
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Fixed: Builders and carriers were blocking each other at the military academy
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Fixed: The building preview during placement of a building was showing smoke in several cases
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Fixed: Hunter was playing wrong animation before fleeing
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Fixed: Woodcutter building was showing the wrong VFX when the construction was finished
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Fixed: Sometimes NPC territory was split in two sectors
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Fixed: Corrected tracking of rations that turn into nutritious meals for the statistics
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Fixed: NPC villages were never directly at the ocean
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Fixed: NPC villages contained too much unused territory
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Fixed: Fixes a crash in map generation code
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