Some visual updates and soft lock fixes (v.1.0.9)
Hey Dumplings,
Just a small update today fixing a couple visual issues and soft locks.
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Fix Elevator in Rubik's Temple softlocking you if you went back on it.
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[p align="start"]Fixed issue where Walker's Gun was enabled when it shouldn't have been.
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[p align="start"]Fixed the way a way a couple scenes were loading to be more efficient.
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Updated the hydra sprites and board
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[p align="start"]Fixed Gatehound attack animation and health
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Fixed issue with ice tile effect
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Updated some enemies' skill sets.
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Fix Tower Guard stray pixel
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