Patch Notes Feb. 9th, 2023
1 Optimized: Increase the detonation and explosion range of Naval Mine, and appropriately increase the deceleration effect when hitting. 2 Optimized: [Ghost Fleet], [Ocean Fire] fleet battle AI. 3 Optimized: The selection operation in Trade Center, Item Stores, Dock Warehouses, and Fisheries. Now you can use the middle mouse button to click or long press to select items in batches. 4 Optimized: Trade Center interface UI, add a button to switch [price] and [price index]. 5 Optimized: The interactive locations on the sea can now be directly interacted with by mouse click. 6 Optimized: Text descriptions of the tasks [A Pair of Wings and Claws], [Together As One], [Strategy on the Checkerboard], and [Beginner's Practice]. 7 Optimized: The prompt information display at the Post interface of forming an expedition team. 8 Optimized: Animation speed when moving continuously in land exploration. 9 Optimized: Information display when reporting the discovery in the Governor's Mansion. The rewards available after submitting are now displayed. 10 Optimized: The impact effect after the ram hits a ship. 11 Improved: Rewards for reporting partial finds. 12 Fixed: The mission [Old Day Phantom] could be accepted repeatedly. 13 Fixed: The operation prompt of the departure animation was wrong. 14 Fixed: The mission [Previous Patient] process error caused the mission to fail. 15 Fixed: The process of [Dietlind] related tasks were wrong, which lead to abnormal triggering sequence of plot events. 16 Fixed: The trigger timing of the debt repayment event of [Garaba] in the game process of [Abdullah] was incorrect. 17 Fixed: NPCs in some port plots were not refreshed. 18 Fixed: The blueprint [Ship Modification Technique: Auxiliary Gun] and [Special Cannon Technique] correspond to wrong modification items. 19 Fixed: The clues obtained after the discovery of the land exploration treasure chest couldn’t trigger the task completion notice. 20 Fixed: Some NPC fleets displayed incomplete props when trading.
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