Update 0.9
The Winter 2020 Season has begun! Just as before the leaderboards for the previous Season have been archived and can be seen from the Leaderboards screen and a new Season with new balance changes has begun!
- ARCADE
● New Arcade Season 2020_WINTER has begun!
- EXPLOSIONS
● Explosions from structures no longer auto-kill Cubes doing damage instead. ● Explosions now briefly deform the arena floor (graphical effect only). ● Explosions now cause mild camera shake when nearby.
- DIVE
● Countdown no longer ends when unlocking the Exit instead adding 10 seconds to the timer.
- SPAWNING
● Administrator AI now takes into consideration which enemies the player is killing when choosing what to spawn. ● Spawning in Maze type arenas improved. ● Enemies can be "respawned" in Maze type arenas nearer the player if they get too far away. ● Triggers spawn closer to the player in Maze type arenas.
- ENEMIES
● CPU Performance of all enemies improved. ● The Cube now has a "Shooting" attack. ● Cube now knocks away nearby enemies when stepping. ● Cube Stepping animation improved.
- HUD
● CPU Performance of HUD improved significantly. ● Added a Compass that shows direction of Triggers and Bosses as well as their remaining health.
Thank you to my Patrons for their ongoing support. If you are interested in becoming a Patron and getting a behind the scenes look at the games development then go to Patreon.com/SquidInABox
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