v1.3.12.3 - Minor Update
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The anniversary event has ended. It will automatically recur yearly on the 15th of April.
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NPCs are now teleported out of arriving elevators, preventing unfair deaths.
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Moved the HUD scale factor option from the launcher to the graphics options menu.
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The ending and credits screens are now higher resolution and scale with the resolution.
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Documented and improved the [c]blinkeffect[/c] command.
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Added a button to enable/disable all mods.
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The frame limit option now allows values up to 300 FPS.
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Steam achievements can no longer be earned on custom maps.
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Made SCP-173's sprite on the main menu transparent, preventing it from overlapping other menu elements on low resolutions.
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Removed some unused files.
Modding:
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Rooms are no longer limited to 128 triggerboxes.
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Door entities can now specify an identifier with which they can be accessed via code.
Bug fixes:
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Fixed flickering when opening/closing menus while v-sync is disabled.
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Fixed certain incompatible saves not throwing an error upon being loaded.
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Fixed SCP-1048 potentially being duplicated in the checkpoint event upon reloading.
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Fixed some closed captions displaying from both dubbed and regular subtitles at the same time.
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Fixed a memory leak related to some images being loaded again upon starting a new game.
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Fixed [c]lamp2.x[/c] having an incorrect pivot in external applications, including CBRE-EX.
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