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Early Access Update 1

1 / 1 · 100%

[Added]

  • Added input layout icons option to Control Settings.

  • Added direct aim option to Control Settings.

  • Added dead zone threshold option to Control Settings.

  • Important icons will now appear fixed to the map perimeter if they are out of bounds.

  • Added large map. (Keyboard: M key, Gamepad: East button)

  • Footer buttons can now be clicked with the mouse.

  • Added Preview text to 2nd Planet (Proclivitas), Risk I.

  • Obelisks that need to be solved in Crystal Paradise, Risk 3 mission are now dangerous.

  • Added Steam Deck input layout icons.

[Fixed]

  • Fixed the issue where characters would play walking animation while standing still in cutscenes.

  • Fixed the issue where 2nd Planet (Proclivitas), Risk I boss would spawn constantly.

  • Fixed the issue where Tarion would always open the Boss Encounter UI.

  • Fixed the issue where creatures would not deal damage in some cases with their dash attack.

  • Fixed the Blood Shield sound issue.

  • Fixed formatting issue in Verglas description.

  • Fixed issue not receiving enemy kill achievements.

  • Fixed issue not receiving weapon achievements.

  • Fixed issue not receiving wall not disappearing after killing Faceless.

  • Fixed issue not disappearing card in "Give Card" option when multiselecting on map.

  • Fixed inconsistency in description of some cards.

  • Enemy projectile positions are now updated by physics engine for hitbox consistency.

  • Fixed Golem Spike hitbox issue.

  • Fixed some End Game UI text issues.

You can send your bug reports to sodaman@tapecorps.com or you can send to our feedback channel in Discord Server.

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