Early Access Update 1
[Added]
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Added input layout icons option to Control Settings.
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Added direct aim option to Control Settings.
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Added dead zone threshold option to Control Settings.
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Important icons will now appear fixed to the map perimeter if they are out of bounds.
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Added large map. (Keyboard: M key, Gamepad: East button)
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Footer buttons can now be clicked with the mouse.
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Added Preview text to 2nd Planet (Proclivitas), Risk I.
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Obelisks that need to be solved in Crystal Paradise, Risk 3 mission are now dangerous.
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Added Steam Deck input layout icons.
[Fixed]
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Fixed the issue where characters would play walking animation while standing still in cutscenes.
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Fixed the issue where 2nd Planet (Proclivitas), Risk I boss would spawn constantly.
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Fixed the issue where Tarion would always open the Boss Encounter UI.
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Fixed the issue where creatures would not deal damage in some cases with their dash attack.
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Fixed the Blood Shield sound issue.
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Fixed formatting issue in Verglas description.
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Fixed issue not receiving enemy kill achievements.
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Fixed issue not receiving weapon achievements.
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Fixed issue not receiving wall not disappearing after killing Faceless.
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Fixed issue not disappearing card in "Give Card" option when multiselecting on map.
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Fixed inconsistency in description of some cards.
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Enemy projectile positions are now updated by physics engine for hitbox consistency.
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Fixed Golem Spike hitbox issue.
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Fixed some End Game UI text issues.
You can send your bug reports to sodaman@tapecorps.com or you can send to our feedback channel in Discord Server.
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