Patch notes: 1.0.1
Bug fixes and UI tweaks:
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Power Diversion now, correctly, does not nerf Strafe or Payback shots
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Nanofiber Hull + Heal Booster now correctly heals you for 2 at the end of every combat
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Salvage Arm no longer incorrectly triggers when shooting drones with shields
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Pressing Q/E no longer uses droneshift if there are no drones to shift
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The card Glissade is no longer missing from the codex
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A few character shouts trigger less often. (Yes, Max, we know we have Jet Thrusters.)
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Controller tooltips now remember if you've turned them on/off between combats.
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(To prevent early players missing that they're toggleable, they will still turn themselves back on until you've beat zone 1 once.)
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Changed a few internal things to make modding a little bit easier
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Made credits easier to exit (and fixed messaging on click + hold)
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