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Check Out Our Demo At Steam Next Fest

That's right, CivIdle will participate in the upcoming Steam Next Fest! There will be a demo available to try out! The demo is essentially the latest snapshot of the development version, with all the content available. The only limitation would be the restrictions on the player trade system and leaderboard.

To prepare for this, I am squashing the last bit of bugs and squeezing in every little performance optimization.

0.1.117 Bugfix: Fix wonders stopped working after upgrading to 0.1.116

0.1.116 Bugfix: Fix happiness from well-stocked buildings are not calculated correctly

0.1.115 QoL: Server will now track active play time. You can query the time by using /playtime chat command

0.1.114 QoL: Improve chat command

0.1.113 QoL: Added chat command support Bugfix: Natural wonders will not be spawned on initial tiles Bugfix: New deposits will not be spawned on tiles with Wonders

0.1.112 Bugfix: Fix wonders can be built several times

0.1.111 QoL: This patch contains a significant performance improvement. The save data will be automatically migrated but you might want to take a backup first Bugfix: Fix Not Producing Buildings on the resource panel does not work

0.1.110 QoL: Now the map will show the trade route when you click on a player's tile QoL: Shows each message's channel when receiving from multiple channels Bugfix: Fix Statue Of Liberty not working correctly Bugfix: Fix sometimes a building with full storage shows not enough resources icon Bugfix: Fix player trade world map sometimes shows unnecessary detours Bugfix: Fix chat not filtering the latest message correctly

0.1.109 QoL: Allow destroying partial resources in a building QoL: Add support for different language channels in chat. You can subscribe to multiple channels QoL: Add a simple tutorial for first-time players

0.1.108 Bugfix: Fix player trade routes are incorrectly drawn QoL: Allow type in player trade fill amount manually QoL: Add a button to set fill amount to the max available in the Caravansary QoL: Show player flag on the world map page QoL: Improve performance of offline production calculation

0.1.107 Bugfix: Grotta Azzurra will only upgrade buildings that are not being constructed/upgraded

0.1.106 Bugfix: Fix production priority slider resets after restart the game

0.1.105 Balance: Balance wonder cost based on resource value QoL: Improve general performance, especially when calculating offline production and using Petra to accelerate

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