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Patch 0.11.0: Religion & QoL

Patch 0.11.0 introduces a new Religion system, plus two important QoL changes. Before going into the details, I am very happy to announce that more than 500 players have purchased the supporter pack! As mentioned before, one copy of the supporter pack is roughly equivalent to one day's server cost - this help fund the game's server for 500 days, until 1 July 2025!

Religion

Прокрутите таблицу вправо, чтобы увидеть остальные столбцы →

ReligionIIIIIIIVV
ChristianityUnlock ChurchChurch Production Multiplier +1Unlock St Peter's BasilicaChurch Production Multiplier +1, Knight Camp Production Multiplier +1Church Production Multiplier +1, Knight Camp Production Multiplier +1, Bank Production Multiplier +1Church Production Multiplier +1, Knight Camp Production Multiplier +1, Bank Production Multiplier +1,+2 Builder Capacity Multiplier
IslamUnlock MosqueMosque Production Multiplier +1, Unlock Prophet's MosqueMosque Production Multiplier +1, Caravel Builder Production Multiplier +1Mosque Production Multiplier +1, Caravel Builder Production Multiplier +1, Museum Production Multiplier +1Mosque Production Multiplier +1, Caravel Builder Production Multiplier +1, Museum Production Multiplier +1,+1 Free Industrial Tech
BuddhismUnlock PagodaPagoda Production Multiplier +1, Unlock Great Dagon PagodaPagoda Production Multiplier +1, Coint Mint Production Multiplier +1Pagoda Production Multiplier +1, Coint Mint Production Multiplier +1, Gunpowder Mill Production Multiplier +1Pagoda Production Multiplier +1, Coint Mint Production Multiplier +1, Gunpowder Mill Production Multiplier +1,+10 Happiness
PolytheismShrine Production Multiplier +1Shrine Production Multiplier +1, Unlock PantheonShrine Production Multiplier +1,School Production Multiplier +1Shrine Production Multiplier +1, School Production Multiplier +1, Printing House Production Multplier +1Shrine Production Multiplier +1, School Production Multiplier +1, Printing House Production Multplier +1,+2 Science Per Busy Worker
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Changes due to Religion

  • Luxor Temple now unlocks Religion (still provides +1 Science per busy worker)

  • St Peter's Basilica: All churches get +5 Storage Multiplier. Generate science based on faith production of all churches

  • Prophet's Mosque: Double the effect of Harun al-Rashid. Generate science based on faith production of all mosques

  • Great Dagon Pagoda: All pagodas are exempt from -1 happiness. Generate science based on faith production of all pagodas

  • Pantheon: All buildings within 2 tile range get +1 Worker Capaicity and Storage Multiplier. Generate science based on faith production of all shrines

  • Church: Music x1 + Poem x1 => Faith x3

  • Mosque: Cheese x1 + Opera x1 => Faith x4

  • Pagoda: Painting x1 + Furniture x1 => Faith x3

  • Cathedral no longer exists and will be removed from the map

  • Martin Luther: +1 Production Multiplier, Storage Multiplier for Church, School

  • Xuanzang: +1 Production Multiplier for Library, Pagoda

  • EV (Empire Value) of Faith has changed. The output of School and Research Lab are adjusted accordingly

QoL

  • Allow picking multiple permanent Great People when rebirth. You have to choose the pick per roll before rebirth. The max pick per roll is floor(GP Amount / Total Available GP). Currently there are 92 great people
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  • Allow unlocking a tech and its prerequisites with a single click, provided there's enough science
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  • Allow adjusting scroll sensitivity in Options -> Theme

  • Support batch applying resource import settings for Warehouse and Caravansary

  • Add a new tutorial page listing common pitfalls to avoid

  • Add "Run Out" timer in deficit resources popover in resource bar

Bugfix & Balancing

  • Manhattan Project requires Nuclear Fuel Rod instead of Uranium

  • Skyscraper provides +1 Production Multiplier for Research Fund (New York)

  • Hagia Sophia no longer consumes Faith and provides +5 Happiness instead. It also provides extra happiness to avoid production halt during the game bootstrap

  • Fix a bug where Hagia Sophia's bonus is applied before it is completed

  • Fix a bug where Grand Bazaar's effect is applied before it is completed

  • Fix a bug where Great People in World War era are missing storage multiplier

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