This Week: How Fast Can It Go?
As the game is approaching release, this week is mostly about optimizations. For those of you who don't know, in the game, you can build Petra wonder that will collect warps for your extra offline time. You can use wrap to accelerate your run.
This is how fast the game normally runs:
And previously, the Petra allows you to spend 2 warps to run at 2x speed:
After some hard optimizations, now you can spend 4 warps to run at 4x speed:
And even 8 warps to run at 8x speed, if you've got a beefy computer (you know, with all that RGB lights!)
And here are the patch notes:
0.1.108 Bugfix: Fix player trade routes are incorrectly drawn QoL: Allow type in player trade fill amount manually QoL: Add a button to set fill amount to the max available in the Caravansary QoL: Show player flag on the world map page QoL: Improve performance of offline production calculation 0.1.107 Bugfix: Grotta Azzurra will only upgrade buildings that are not being constructed/upgraded 0.1.106 Bugfix: Fix production priority slider resets after restart the game 0.1.105 Balance: Balance wonder cost based on resource value QoL: Improve general performance, especially when calculating offline production and using Petra to accelerate 0.1.104 Content: Allow setting default construction, upgrade and production priority Content: Petra now allows you to accelerate your empire up to 8x Balance: Increase School's science output: 88 -> 172 Balance: Increase Library's science output: 8 -> 16 Balance: University now produces 100 Science Balance: Publishing House now produces 200 Science Balance: Geography Technology now provides +10 Consumption and Production Multiplier to Library Balance: Optics now provides +10 Consumption and Production Multiplier to Library and School Balance: Each new tech age now provides +10 happiness (instead of +5) Bugfix: Fix a bug where wonder construction cost fail to take resource value into consideration 0.1.103 QoL: Allow choosing player flag QoL: Improve server performance Bugfix: Fix Poseidon wonder is not functioning correctly 0.1.102 Bugfix: Fix a bug where wonders built at the map edge causes production to halt Bugfix: Fix a bug where Turning on autopilot mode on a warehouse with full import causes glitch 0.1.101 Bugfix: Fix a bug where electrification cost is incorrect 0.1.100 Bugfix: Fix a bug where camera position is wrong after switching scenes Bugfix: Fix a bug where St. Peter's Basilica causes offline earning calculation stuck QoL: Add Timestamp in Chat. Add a special styling for your own messages
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.