Patch 0.7.0: Player Trade and QoL
Gameplay
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Natural wonders will no longer spawn on the edge of the map
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Petra starts with 4h warp storage (up from 1h)
Player Trade
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Now you can place a new player trade using resources stored in ALL caravansaries (previously you can only use resources stored in the current caravansary)
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Warehouse Caravansary Extension Mode: Allow warehouses adjacent to caravansaries to be included in player trading (unlocked by Physics, The Middile Age)
Warehouse Enhancement
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Managed Import for Warehouse and Caravansary: This building will automatically import resources produced within 2 tile range. Resource transports for this building cannot be manually changed. Max transport distance is capped to 2 (allowed range: 1 or 2)
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Caravansary Extension Mode: warehouses adjacent to Caravansaries can be used for player trading
QoL
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Add a gameplay option: "default building level" - all buildings will be constructed to this level by default
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Add support for batch upgrade buildings
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Increase the click area size of range widget
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Building a wonder will no longer update last built building
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Show Empire Value breakdown in building panel
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Added a drop shadow to in-game text to enhance the readability
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Allow applying a setting to the same building within 1/2/3/4/5 tile range
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Allow showing a building's empire value on the map (Gameplay Options)
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Allowing showing uncapped happiness in the resource bar (Gameplay Options)
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Allowing excluding buildings that are turned off in the resource bar (Gameplay Options)
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Allowing excluding buildings that have full storage in the resource bar (Gameplay Options)
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Add a shortcut for sending an explorer (Vethon)
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When showing upgrade cost, highlight resources that you don't have enough (Vethon)
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Add "Fill All" when filling a player trade
Supporter Pack Benefit
- Custom colors for name/tile
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