Patch Notes 0.5.7
Hi Travelers!
Another update packed with important fixes, plus a look at the issues we’re currently investigating or working on.
As always, I invite you to read Summary #3 of our Repair Roadmap to see how things are progressing with fixing Hotel Galactic.** We are not slowing down. **
New Features & Content
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Tutorials: Added tutorial videos and in-game hints to help new players get started with quests.
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New Animations: Characters now feature new animations for dialogues, diseases, and sleeping on the ground, adding more life to your hotel.
Gameplay & Balancing
Building & Demolition
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You can now cancel a room demolition after starting it.
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Fixed numerous demolition bugs to prevent issues like disappearing walls, tools getting stuck, or demolishing rooms with guests still inside.
Diseases & Medicine
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Rebalanced diseases: ill guests now show a new visual effect to make them easier to spot.
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Adjusted the chance of puddles appearing from sick guests.
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Reduced resource costs and crafting times for potions.
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Updated recipes for red and green potions to use more accessible ingredients.
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Adjusted material costs for the First Aid Clinic and Space Medicine Room.
Research & Crafting
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Master Builder and Master Tools technologies are now available for research.
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The Kitchen Order Board is now unlocked via the Kitchens research node.
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Adjusted crafting costs for various Kitchen items.
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Updated the Birthday Cake recipe.
Guest & Character AI
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Hotel day now starts at 8 AM; guests check out at that time.
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Guests about to leave on the ship can no longer be kicked out.
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Fixed a major issue where guests could get stuck on the guest ship, preventing it from leaving.
Item Placement
- DownwardTrumpetSketch and LadderStorage items can now be placed in any type of room.
Quests
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Added several new main story quests: Sparn’s Birthday, Tukyuk’s Ailment, and The Island’s Heart.
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Farm Empire: Fixed Turneep’s reward; now gives the correct Skyberry Spire seeds. Reduced the number of fruits required for harvesting.
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Simple Life: Fixed quest description in the final stage; correct WillowgrapeVineSeeds are now rewarded.
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Harvest Moon: Fixed a major bug that prevented quest completion.
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Homeless Species: Added quest rewards and updated required task items.
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Added an “await further adventures” objective to The Island’s Heart to clarify the end of the current story act.
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Fixed an issue where some quests could accidentally be started more than once.
Bug Fixes & Improvements
Performance
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Fixed a critical bug that caused severe performance drops and made the ESC menu unusable when cancelling orders at the order board.
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Addressed several potential crashes and errors related to character actions, laundry tasks, and item handling.
Laundry
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Fixed numerous bugs:
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Wet clothes no longer fall through the floor.
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Counters will not show negative numbers.
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Cleaning tasks now work reliably after loading a save.
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Characters & Guests
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Fixed an issue where characters would sometimes sleep on the floor instead of their bed.
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Fixed a bug where newly arriving guests would immediately leave the ship after loading a game.
Items & Rooms
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Fixed an issue where equipped backpacks could be packed into crates during room demolition.
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Crates can no longer be packed inside other crates when demolishing rooms.
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The building board will no longer remain visible when it shouldn’t.
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Trash in rooms is now always cleanable.
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Martian Mucus puddles will no longer block item placement.
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Fixed crafting and placement issues with the Nocturne item set.
UI & Visuals
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Fixed issues with cooking, autosave, and notification displays.
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Food items now appear brighter and more visible at night.
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Fixed an issue where unlocked items in the research panel appeared in the wrong order.
Audio
- Fixed issues with the music system.
Known Issues
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Some items going out of bounds cannot be picked up,
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Workers getting stuck to the cursor (reloading fixes it),
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Some items cannot be put into crates,
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Various balance issues (prices, resource costs, etc.),
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Various icons are placeholders or missing,
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Sell zone not working,
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Spa not working,
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Various optimization issues,
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Broken furniture on the crafting island is not usable after being repaired,
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Worker AI and behavior issues,
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Some missing language strings,
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The game in sandbox mode is not stable,
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Various issues while interacting with items in occupied rooms,
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Performance issues when Antialiasing quality is set to x8
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