Hotfix 12.1 Patch Notes
GAMEPLAY AND BALANCING TWEAKS
Techmarine
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**Replenishing Salvo **perk will not activate its cooldown when player has max equipment.
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Reworked **Battlefield Repairs perk. New description: “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”
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Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”
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Decapitating Stratagem perk now correctly restores ability once it's fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.
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Fixed cost of some Techmarine perks.
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GENERAL FIXES
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Crash fixes.
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Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).
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Added a voice preview in the voice selector menu.
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Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.
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Fixed an issue where Tarantula turrets could move a little bit after activation.
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Lots of minor collision fixes on Disruption.
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Lots of minor issues with various Battlefield Conditions.
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Minor customisation fixes.
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Minor localisation fixes.
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Minor UI fixes.
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