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Hotfix 12.1 Patch Notes

​GAMEPLAY AND BALANCING TWEAKS

Techmarine

  • **Replenishing Salvo **perk will not activate its cooldown when player has max equipment.

  • Reworked **Battlefield Repairs perk. New description: “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”

  • Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”

  • Decapitating Stratagem perk now correctly restores ability once it's fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.

  • Fixed cost of some Techmarine perks.

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GENERAL FIXES

  • Crash fixes.

  • Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).

  • Added a voice preview in the voice selector menu.

  • Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.

  • Fixed an issue where Tarantula turrets could move a little bit after activation.

  • Lots of minor collision fixes on Disruption.

  • Lots of minor issues with various Battlefield Conditions.

  • Minor customisation fixes.

  • Minor localisation fixes.

  • Minor UI fixes.

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