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Меню

Version 0.3.13 is Live

We've pushed Version 0.3.13 live, which sees various bugs addressed and quality of life improvements added to the demo content. Please find below non-exhaustive patch notes for your perusal:

  • Update to Poisoned status shader

  • Undine character portrait added

  • Added pirate merchant to the beginning of the Caves

  • Fixed issues involving leaving the camp without party members

  • Fixed bug where no music would play in the Jungle

  • Fixed a bug which prevented reviving corpses in certain positions

  • Various fixes and additions to dialogue

  • Fixed issues surrounding consistency in Canadian vs American spelling conventions

  • Fixed a bug where the battle would get stuck if the player died in a 1v1 situation

  • Various balance and drop pool adjustments

  • Various fixes to examine and loot spots

  • Various enhancements and fixes to skill VFX

  • Misc graphical/clipping fixes

  • Fixed issues with sending items to party members

  • Fixed projectile VFX not appearing when skill results in a miss

  • Various SFX added

  • Added ability to send items to party members in loot container UI

  • Misc tooltip adjustments

  • Fixed issues where the incorrect "error message" would show when the player tried to execute a skill but was blocked from doing so for some reason.

  • Added Recipe Books to drop pool

  • Fixed copper ore sprite

  • Fixed issues surrounding the triggering of dialogue around the Undine statue

  • Fixed a bug where inherent weapon skills were displaying twice in the Skill UI

Thank you everyone for your bug reports!

  • vult
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