Version 0.3.13 is Live
We've pushed Version 0.3.13 live, which sees various bugs addressed and quality of life improvements added to the demo content. Please find below non-exhaustive patch notes for your perusal:
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Update to Poisoned status shader
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Undine character portrait added
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Added pirate merchant to the beginning of the Caves
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Fixed issues involving leaving the camp without party members
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Fixed bug where no music would play in the Jungle
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Fixed a bug which prevented reviving corpses in certain positions
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Various fixes and additions to dialogue
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Fixed issues surrounding consistency in Canadian vs American spelling conventions
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Fixed a bug where the battle would get stuck if the player died in a 1v1 situation
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Various balance and drop pool adjustments
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Various fixes to examine and loot spots
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Various enhancements and fixes to skill VFX
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Misc graphical/clipping fixes
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Fixed issues with sending items to party members
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Fixed projectile VFX not appearing when skill results in a miss
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Various SFX added
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Added ability to send items to party members in loot container UI
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Misc tooltip adjustments
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Fixed issues where the incorrect "error message" would show when the player tried to execute a skill but was blocked from doing so for some reason.
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Added Recipe Books to drop pool
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Fixed copper ore sprite
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Fixed issues surrounding the triggering of dialogue around the Undine statue
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Fixed a bug where inherent weapon skills were displaying twice in the Skill UI
Thank you everyone for your bug reports!
- vult
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