Update - 12.1.246284
Hey everyone,
Patch notes for today's update (29/10/2026), with changes following the taster for our latest DLC, Rides & Relics.
We hope you’re having tonnes of fun with Rides & Relics and the free Digiverse update bringing Little Kitty, Big City to Two Point Museum.
Thank you so much to everyone who's taken the time to report or feedback to us - we couldn't do it without you.
As always, we love hearing from you, so if you have a cool museum you've built or some feedback, please let us know!
CHANGELOG
BUILD NUMBER: 12.1.246284
Number of changes: 25 Inspired by the community: 76% Changes with ✨ were inspired by the community.
Changes:
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✨ Changed behaviour of guests so that they will now ride a ride more than once – As in, they get off the ride and want to get back on it, not be stuck on it forever.
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✨ Pillars on rollercoasters can now be selected at any point, so if the pillar is tall, you are now able to select the highest point of the pillar instead of only being able to select the lowest point.
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✨ Second big optimisation and refactors of Rollercoasters – this is fixing the “Refresh” path of when the spline is being built, which caused lots of calculations to happen. This should improve performance when moving a pillar.
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✨ Rebalanced Monobeast Coaster – it should now be a bit easier to get a better rating.
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✨ Achieved ribbons now increase "price rating modifier", meaning that getting ribbons allows player to increase the price a bit more and still have good/great ratings.
Fixes:
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✨ Fixed an issue with Gamepad where the player could not navigate the details tab.
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✨ Fixed Guests getting lost when entering, exiting, or being aboard a ride or rollercoaster.
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✨ Fixed the Cheese Flume carts remaining on the map when the exhibit is in the inventory.
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Fixed a crash which would occur in the finance menu if the Focus Graph button is pressed on another of the sub menus.
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✨ Fixed Award Inspectors not triggering on Sandbox
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✨ Fixed an instance of staff not going on breaks while servicing a ride.
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Fixed an instance where if the ride gets deleted and a new one is placed the guests will become stuck.
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Fixed an issue where the assistant working as a Mascot is sent on expedition does not return to working as a mascot.
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✨ Fixed an issue where the Gearbox Gear key was used on another map and did not trigger the objective Riquetti.
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✨ Fixed an issue of Robot Janitors and Robot Security Guards getting stuck (CURSE YOU ROBOTS)
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Fixed an issue on gamepad where hovering over the whole ride in the ride menu would display the buzz tooltip.
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✨ Fixed rides not showing the correct capacity when placed their queue for the first time.
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✨ Fixed the issue with staff members not returning the book in the training room.
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✨ Fixed some instances where if the player loads the save, the ride at average quality will have several perk slots.
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✨ Fixed children stretching when ill (F)
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✨ Fixed Ride Blueprints UI not displaying the correct Thrill.
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✨ Fixed placeholder icon on the Gold Value Ribbon in the Ride Overview
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✨ Fixed the Funfair Gears having the wrong icons
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Additional Text updates and Localisation fixes
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General Stability fixes
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