Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Go-Go Town! - Creative Corners - Patch Notes

Major 3 Patch Notes (0.5.80.18326EA)

Players now have their very own house! Use Props and 'Doodads' to decorate the interior and exterior of your space to truly make it your own.

Added

  • Player House: The player house can be purchased at Tier 1 in the tech tree, and the interior space can be increased via purchases in the build menu.

  • 80 New Props

  • 104 New 'Doodads': A new type of buildable object, doodads are any number of objects that can be placed on surfaces, walls, or floors. Decorate your world with doodads!

  • 29 Wallpapers

  • 8 New Traders

  • 13 New Interior Floors

  • New "Small Trade Area"

  • Moving Box lootables now spawn throughout the world

Updates

  • Additive Props: Certain props (Barriers!) can now be placed in the same cell as each other.

  • New Customisation:

    • Paint Props, Buildings and Dockables via the Build Mode

    • Colour picker allows you to select the exact colours you wish to use

    • Sample colours from a customised object to apply them to another

Visual Variations:

- Certain objects now have 'visual variations' that you can cycle while in the build menu

- Items with visual variations are displayed with an 'eye' image on their build mode icon

- Build Menu Restructure: Build mode items have moved around a bit. Explore and take a look

  • Added 'Clone' to Build menu 'Edit' mode. Allows you to quickly jump to an item in the build menu to place more of them

  • Added 'Cycle Targets' to Build menu to allow you to specify a specific selection target

  • New Selection Borders for objects in Build mode

  • Interior Build Mode has full 360 degree camera to help you really get into those nooks and crannies.

  • Increased walk cost of roads to encourage NPCs to use crossings

  • Adjusted the 'see through' effect so that it is larger when the camera is zoomed in

  • Most build mode controls can now be rebound in the options menu

  • Added various toggles and controls for build mode camera speed + mouse edge scrolling to the options menu

Bugfixes

  • Fixed NPCs not walking diagonals

  • Ensure fishing workers ignore Stone + Wood

  • Preload visuals when switching levels (this will result in a slightly longer loading screen the first time you enter a level, but should reduce hitching as you walk around it)

  • Resolved various issues with Pathfinding

  • Resolved issue where Maintenance Workers were not cleaning certain areas

  • Resolved issue where Tourists would leave town without disposing garbage or eating items

  • Resolved hitch when loading build menu on large maps

  • Resolved issues where workers would juggle tools if they could not reach the chosen target

  • Resolved issue where workers would only collect milk and eggs if it was required for a Maker

  • Resolved issue with that could produce a crash on startup

  • Resolved issue which would cause workers to juggle ground items that were intended for makers

  • Resolved issue in zone spawning which would cause items to only spawn once a day (Gems should now spawn more predictibly!)

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения