Unit Stats in Battle & Balancing Improvements || Update 1.9.2 ⚖️
Greetings Commanders!
We've just released Update 1.9.2! 🚀🚀🚀
It brings a very useful feature: the Unit Stats Panel in battles. 🤓
We're also rolling out important balancing adjustments for skirmish, and more!
Check out the details below. 👇
✨ 1.9.2 Update Overview
UI/UX
- 📊 Unit Stats in Battle - Visualize the health of your units individually
Gameplay
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👑 Crownless King - Hero unlock requirements simplified
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⏱️ Skirmish - Adjusted the fate with the 2-minute timer to 3 minutes
Balancing - Check details below!
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😈 Crusade - Economy progression sped up
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🐗 Crownless King - Cooldowns adjusted for several battle cards
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🏰 All Factions - Re-balanced multiple heroes and units
Bugs Fixed
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💰 Bribe & Charm battle cards causing crashes or locking the player
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🤖 Crownless King chapter 02 AI stuck or moving in circles
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🗺️ Skirmish map template breaking the Old Race light network
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💬 Text and translation errors
📊 Unit Stats in Battle 📊
You can now visualize the health of your units on the battlefield, as well as the number of combatants left and of those summoned. 🔢 👀
A toggle is available in the settings to have it on or off by default!
⚖️ Balancing Changes ⚖️
Details of the balancing adjustments below!
We hope it improves your gaming experience, feel free to send us your feedback. 😊
And that's all for today folks! 🫡
As usual - have fun, and do leave us a review if you like the game! ✨
⚔️ See you on the battlefield! ⚔️
Cheers, The Chimera Team
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