Hotfixes 1 & 2
Since I missed the 1st hotfix, I'm just adding both here.
Hotfix 1
· Fixed invisible wall preventing to pick up a checkpoint in level 10. · Fixed camera bug on Pause.
Hotfix 2
· Small changes to game credits. · Fixed small errors in the Controls rebinding tab. · Fixed lighting bug in a level 1 secret. · Fixed antagonist not appearing in lvl 10 cutscene. · Fixed hole in level 9 where player could get stuck. · Fixed level 5 dialogue that could be triggered twice. · Fixed level 6 secrets text display that was not showing up
Thanks to everyone who reported issues. If you're getting the final boss bug where you are left outside the barriers, here's a workaround a Steam forum user found:
Do this: start the level, collect all items, except for the +100 health. Take the elevator down and trigger the cutscene. Kill yourself with the Panzerfaust. You'll respawn on the hill where you started the level. Now collect the +100 health and jump onto the rocks from the small platform where the Minigun pickup is. You should have about 70 health left on a medium difficulty level. Run left across the rocks and from there you'll reach the first generator. Then you can continue the level normally.
Kudos to OGHR3N for the trick.
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