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v1.0.8 - Quality of Life & Balance Update

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Steam Trading Cards & More

Cardboard Town is now eligible for Trading cards! Keep playing the game to drop Trading Cards! Collect them all to get badges, emojis and profile backgrounds.

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Gameplay Updates

Fire-Fighting card was available since the first build, fire itself however... Was problematic and never available in the main version. Well, no more; it's time to burn down the city!! 🔥🔥

Try to take care of the fire early on or it might spread. It doesn't destroy buildings; but each active fire has a chance to burn down your resources.

1 / 1 · 100%

QoL Updates

Now when you hit all Red-Alerts; instead of an instant game-over; you get a final warning and lose the game only if you end the game with all Red-Alerts lit.

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When you hover a card, it shows the building tile size, so you can pick which building to place with all the information at your disposal.

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We saw that sometimes players try to drag and drop the cards on the board (like Hearthstone) we wanted to allow this behavior, now you can drag and drop a building card on the board and it gets built! Same goes for action cards, you can just drag and drop them to play!

1 / 1 · 100%

Sometimes, for any reason, a card might not be playable. Normally; an alert sound plays and if there's a disaster preventing the card from being played, the disaster shakes. However when there's no disaster and you just don't have the money: not enough visual feedback occurs. So now when you try to play a card that you are not able to play: it shakes!

1 / 1 · 100%

It was unclear when the map size would increase, now we have a counter next to the vote box for the remaining tiles until the board gets enlarged.

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We noticed players usually ignore the Star Quests and disasters, to fix that, we also added a star quest progress animation, and for disasters; a noticeable animation.

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1 / 1 · 100%

Bug Fixes

  • Fixed problems with some of the building sound effects.

  • Fixed an issue causing the troubles to trigger twice when you progress back and forward on the trouble meter.

  • Level up bar is now faster, depending on the amount of votes you gained in that term.

  • Your current run will not be wiped anymore when you update the game.

  • Fixed the lingering bonuses for buildings demolished by Earthquake or Fire.

  • Mouse controls are more stable, and on trackpads, map won't shake on building placement.

Balance Updates

Almost all Red Cards now have +1 Day limit on their count-downs.

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