Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Weekly Fixes Summary | 4

Hey Ship Breakers! ⚓

First of all, we're thankful for all of you that sent us info, gamesaves and crashlogs to help us identify issues, such as the hulls problem. Your input is invaluable for us! 🤝

This week we mostly focused on patching singleplayer & getting the hulls to properly winch, so not much happened in multiplayer. But next week we're tackling mostly the multiplayer issues, so stay tuned!

PATCH NOTES:

** SINGLEPLAYER **

  • Hulls fixes & winch process improvements, better detection of collision

  • Props collapse system small fixes

  • Floating heavy elements fixes

  • Physics system improvements, sections of the ship should collapse better, but it's still WIP to make better

  • Changes in game code to let us grab more info from players' crashlogs

  • Looped prop rain (that fell under the map) should not be happening anymore

  • Blue connectors align fix and improvements

  • Contracts system small fixes

** MULTIPLAYER **

  • Contracts HUD left in shiptube FIX

  • Faster money refresh rate for clients

  • Small optimizations

Feel free to jump on our Discord 😎

[

1 / 1 · 100%

](https://discord.gg/evKuacn8uE)

See you soon, Ship Graveyard Simulator 2 Team

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения