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Patch Notes 1.94

Balance Changes

  • Added new quests to reach various town levels in specific biomes. These quests provide a new item ‘Reward Booster’. Each Reward Booster will increase the min and max random ranges for Quest Coins received from the Daily Reward chest

Misc Improvements

  • Added permanent display for Coins, removed them from the Inventory panel

  • Left-side Inventory and Quests panels are now collapsible

  • Clicking on header label on Inventory section will open a new pop-up inventory panel

  • Notifications moved to the top header, to give more space to inventory & quests on the left hand side

  • Hovering over Town Experience progress bar will show XP and time until next level

  • Global utility buttons moved to new topmost header (along with notifications), so that the town navigation buttons can be wider and have labels

  • Can click the item icon on a inventory list item to apply it as a filter to the main panel without also activating / pinning the item’s production tooltip

  • Moved ‘Cotton Cloth’ recipe above ‘Shirt’ recipe

  • Added icon to ‘Adjustment Factor’ button

  • Changed several icons

  • Added extra tint and texture to production category headers, to help distinguish from building headers

  • When an item filter for ‘Power’ is applied to the main production panel, Water Wheel and Solar Panel will be potentially visible due to their passive production of Power

  • Added ‘Claim All’ button back to main menu’s quests panel

  • Launch menu buttons animate size when hovered

  • Added 2 more save slots

  • Rearranged UI layout of town status panel in top-left

  • Changed resolution of UI background sprites to reduce blurriness

  • Changed appearance of save slot buttons

  • Added ‘Controls’ panel that lists useful hotkeys

  • Renamed ‘Production’ panel to ‘Crafting’

  • Town XP rate is now shown near the Town Level progress bar, instead of taking up space in the inventory bar

  • Closing the Level Up rewards panel before animations are complete will no longer play the reward gain sound effects after the panel closes

Bug Fixes

  • Tooltip for unlocking Magic biome was only showing the Snow biome level requirement, not the Desert biome level requirement

  • Automatic Assignment for Research was getting unlocked at town level 11, instead of town level 10 (the rest of the panels unlocked Automatic Assignment at level 10)

  • Production adjustment delta would sometimes revert to low values when current capacity was high and adjustment factor > 1

  • Confirmation panel when deleting town slots was showing the wrong slot number

  • Switching trade mode to ‘off’ would cause some item icons to be resized incorrectly in that row and elsewhere in the UI

  • Upgrades button would stay selected after the Upgrades panel was closed

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