Patchnote #38 for Dark Hours v0.9.19544
Patchnote #38 for Dark Hours v0.9.19544 - 15/05/2025
Gameplay
- Slide Fix: When a player lifting a gate is carried away by another player sliding with the mirror, their action is now correctly interrupted.
Monster
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Monster Navigation Fix: Adjusted certain environmental props that could block monster movement.
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Death Cam Voltaic Wraith New: Added a new death camera sequence when a player is killed by the Voltaic Wraith.
LD
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Museum:
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Mirror Spawnrate Modifier: Increased the spawn rate of mirrors on certain museum maps.
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Massive Statues Fix: Fixed a bug where multiple massive statues could spawn in museum hallways.
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PowerPlant:
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Lever Screen Fix: Fixed a bug where screens linked to levers in Powerplant environments had incorrect materials.
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Lights PowerPlant Fix: Fixed a bug where not all lights would turn off properly when the power was cut.
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All maps:
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Notebook Lootsafes Fix: Fixed a bug where notebooks could be contained in and stand out from lootsafes.
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Stool Fix: Changed a static stool to a movable one.
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Loot Variety Improvement: Improved loot variety in control rooms.
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Laser Fix: Adjusted laser spawn points that could generate under vents, making them invisible to players.
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Director Office Desk Fix: Fixed a bug where some director offices had no desk.
UI
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Timer Fix: Fixed a bug where the "Set up Explosives" contract timer would appear in the lobby.
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Inventory Fix: Removed $ and Kg symbols when the player has no items in their inventory.
Known bugs:
- Some performance issues are under investigation and will be fixed shortly
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