Patchnote #62 for Dark Hours (v1.0.23619)
Patchnote #62 for Dark Hours (v1.0.23619) - 13/11/2025
Monster
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Blind Ghoul & Metal Gate Fix: Fixed a bug where the Blind Ghoul could pass through the large metal gate in the Auction House.
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Trickster Demon Fixes
- Player Stuck in Wall Improvement: Improved handling of players physics who could sometimes previously get stuck in a wall after being caught by the Trickster Demon.
- Trickster Invisible Fix: Fixed a bug where the Trickster Demon could sometimes become invisible when catching a player, making him impossible to counter.
- Infinite Chase Fix: Fixed a bug where the Trickster Demon would endlessly chase the same player.
- Inventory Fix: Fixed a bug where the Trickster Demon minigame could not be triggered if the player had their inventory open when getting caught.
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Cursed Pharaoh & Taser Fix: Fixed a bug where the Cursed Pharaoh could remain stuck after being tasered.
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Voltaic Wraith VFX Fix: Fixed a bug causing a persistent electric VFX.
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Monsters in Van Fix: Fixed a bug where some monsters could follow players into the van.
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Monsters Electrocution: Improved feedback when using electrocution on monsters, especially on the Cursed Pharaoh and the Driftborn, by adding an electrocution VFX.
LD
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Elevator Cruise Ship Fix: Fixed a bug where players could sometimes pass through the elevator door and fall into the void.
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Stun Baton Spawn Fix: Fixed a bug where the stun baton would spawn inside furniture.
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Van Colliders Lobby Fix: Fixed the van’s colliders to prevent any blocking issues in the lobby.
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Corner Lobby Fix: Fixed a bug where players could get stuck in the environment in the lobby.
UI
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Timer Bomb Fix: Fixed a bug where the timer for the bomb-planting objective didn’t trigger for clients.
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Item Slot HUD Fix: Fixed a bug that hid the item slots on the right side of the screen when the inventory was open.
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History Font Fix: Fixed the font used in the game history.
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Mafia Localization Fix: Fixed a localization error related to the Mafia.
General
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Crash Between Heists Fix: Fixed a crash caused by a synchronization point.
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Microphone & Rejoin Fix: Fixed a bug where a player could neither hear nor be heard after another player disconnected from the session
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Duplication Glitch Fix: Fixed a bug that allowed items to be duplicated.
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Teleporter Timer Tweaking: Adjusted the teleporter cooldown time from 2 seconds to 60 seconds.
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Teleporter Fix: Fixed a bug where the teleporter remote could be used like a hacking device.
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Camera Hacking Device Feedback: Added a highlight when a camera can be hacked with the Camera Hacking Device
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Hacking and Remote Control Device Sound Fix: Fixed a sound bug where all players could hear the placement of a hacking or remote control device no matter where they were on the map.
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Walkie Talkie GPS & Cruise Ship Fix: Fixed a bug where the GPS Walkie Talkie indicated a key item at the elevator.
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Mega Instant Camera Fix: Fixed a bug where part of the camera lens was visible in the photos taken.
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Physical Object Clipping Fix: Fixed a bug where physical objects could clip through the floor when a plunger was thrown at them.
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Reload Dart Mesh Fix: Fixed a bug where the dart mesh would float in the air during reload.
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Grenade Tick Sound Fix: Fixed a bug where the grenade tick sound played twice.
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Permanent Frozen Visual Fix: Fixed a bug where a player could remain visually frozen permanently.
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"Carpool to Freedom" Achievement Fix: Fixed a bug that allowed this achievement to be earned without being in the van, as long as 4 players were alive.
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