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Patchnote #64 for Dark Hours (v1.0.23754)

Patchnote #64 for Dark Hours (v1.0.23754) - 19/11/2025

  • Monster

  • Blind Ghoul Cancel Fix: Fixed a bug where it was possible to cancel the Blind Ghoul while she was catching a player by hitting her.

  • Trickster Invisible Attack Fix: Fixed a bug where the Trickster Demon could attack players while being invisible.

LD

  • Fuse Position Fix: Fixed a rare bug where a fuse could appear in the wrong position for clients.

  • Drawer Fix: Fixed a bug where some drawers were sometimes impossible to open.

  • Museum Lighting Fix: Fixed a desynchronization between the wall and ceiling lamps in the Paleontology and Egypt exhibits.

  • Casino Chairs Fix: Fixed a bug where some chairs in the Table Games room were incorrectly oriented.

  • Spawner Positions Fix: Fixed several spawner issues that caused some items to appear floating in the air.

Audio

  • Voices Fix: Fixed a bug where the male voice could play even if the player had chosen the female appearance.

UI

  • Hide HUD Fix: Fixed a bug where, if you hid your HUD, reactivating it would prevent interaction prompts from appearing.

  • Auto-Scroll in Customization Menu Fix: Removed auto-scrolling in the customization menu.

  • Color Wheel Fix: Fixed a bug where, in the customization menu, using the random option could cause the Color Wheel to appear in the vans tab.

  • Gamepad Improvement: Improved gamepad navigation in certain menus. We are still improving the gamepad navigation with some cases left for now.

General

  • Crash Fix: Fixed a crash that could occur when the player failed to connect properly to Steam/Epic.

  • Spawn Lobby Fix: Fixed a bug where a player could spawn in the void instead of spawning correctly inside the lobby.

  • Locker Inventory Fix: Fixed a bug where, if a player was inside their locker during the transition between the van and the level, the locker inventory remained open.

  • Cinematic & Rejoin Fix: Fixed a bug where a player who rejoined didn’t see the cinematic for the next heist.

  • KO & Rejoin Fix: Fixed a bug where a player who left the game while KO would, upon rejoining, see their body alive but remain stuck in spectator mode.

  • Items & Rejoin Fix: Fixed a bug where, after rejoining, some items could appear in the wrong location.

  • Frozen & Adrenaline Fix: Fixed a bug where a frozen player could move if given adrenaline.

  • Camera Hacking Device Fix: Fixed the size and position of the text to properly fit on the Camera Hacking Device screen.

  • Remote Hacking Device Fix: Fixed a bug where the airtag wasn’t correctly set up when a player was crouching.

  • Safe & Remote Hacking Device Fix: You can now correctly place a tag to remotely hack safes using the Remote Hacking Device.

  • Defibrillator Battery Fix: Fixed a bug where the defibrillator’s battery was not correctly preserved between levels.

  • Teleporter Fix: Fixed a bug where the SFX and VFX were triggered while the teleporter was on cooldown.

  • Taser Gun & Stun Baton Fix: Fixed a bug where the batteries of these two items weren’t properly saved between heists.

  • Taser Gun Fix: Fixed a bug where the Taser Gun didn’t work on other players or monsters.

  • Electrocute VFX Fix: Fixed a bug where the electrocution VFX could remain on a player if the investigator was wet.

  • Contract Roulette Fix: Fixed a bug where the last visible tick of the roulette did not match the contract that was actually selected.

  • Loots in safe Fix: Fixed a bug where from certain angles, the loot wasn't interactable.

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