Patchnote #64 for Dark Hours (v1.0.23754)
Patchnote #64 for Dark Hours (v1.0.23754) - 19/11/2025
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Monster
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Blind Ghoul Cancel Fix: Fixed a bug where it was possible to cancel the Blind Ghoul while she was catching a player by hitting her.
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Trickster Invisible Attack Fix: Fixed a bug where the Trickster Demon could attack players while being invisible.
LD
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Fuse Position Fix: Fixed a rare bug where a fuse could appear in the wrong position for clients.
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Drawer Fix: Fixed a bug where some drawers were sometimes impossible to open.
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Museum Lighting Fix: Fixed a desynchronization between the wall and ceiling lamps in the Paleontology and Egypt exhibits.
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Casino Chairs Fix: Fixed a bug where some chairs in the Table Games room were incorrectly oriented.
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Spawner Positions Fix: Fixed several spawner issues that caused some items to appear floating in the air.
Audio
- Voices Fix: Fixed a bug where the male voice could play even if the player had chosen the female appearance.
UI
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Hide HUD Fix: Fixed a bug where, if you hid your HUD, reactivating it would prevent interaction prompts from appearing.
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Auto-Scroll in Customization Menu Fix: Removed auto-scrolling in the customization menu.
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Color Wheel Fix: Fixed a bug where, in the customization menu, using the random option could cause the Color Wheel to appear in the vans tab.
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Gamepad Improvement: Improved gamepad navigation in certain menus. We are still improving the gamepad navigation with some cases left for now.
General
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Crash Fix: Fixed a crash that could occur when the player failed to connect properly to Steam/Epic.
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Spawn Lobby Fix: Fixed a bug where a player could spawn in the void instead of spawning correctly inside the lobby.
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Locker Inventory Fix: Fixed a bug where, if a player was inside their locker during the transition between the van and the level, the locker inventory remained open.
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Cinematic & Rejoin Fix: Fixed a bug where a player who rejoined didn’t see the cinematic for the next heist.
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KO & Rejoin Fix: Fixed a bug where a player who left the game while KO would, upon rejoining, see their body alive but remain stuck in spectator mode.
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Items & Rejoin Fix: Fixed a bug where, after rejoining, some items could appear in the wrong location.
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Frozen & Adrenaline Fix: Fixed a bug where a frozen player could move if given adrenaline.
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Camera Hacking Device Fix: Fixed the size and position of the text to properly fit on the Camera Hacking Device screen.
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Remote Hacking Device Fix: Fixed a bug where the airtag wasn’t correctly set up when a player was crouching.
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Safe & Remote Hacking Device Fix: You can now correctly place a tag to remotely hack safes using the Remote Hacking Device.
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Defibrillator Battery Fix: Fixed a bug where the defibrillator’s battery was not correctly preserved between levels.
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Teleporter Fix: Fixed a bug where the SFX and VFX were triggered while the teleporter was on cooldown.
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Taser Gun & Stun Baton Fix: Fixed a bug where the batteries of these two items weren’t properly saved between heists.
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Taser Gun Fix: Fixed a bug where the Taser Gun didn’t work on other players or monsters.
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Electrocute VFX Fix: Fixed a bug where the electrocution VFX could remain on a player if the investigator was wet.
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Contract Roulette Fix: Fixed a bug where the last visible tick of the roulette did not match the contract that was actually selected.
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Loots in safe Fix: Fixed a bug where from certain angles, the loot wasn't interactable.
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