Patch notes #79 for Dark Hours (v1.0.25837)
Patch notes #79 for Dark Hours (v1.0.25837) - 27/03/2026
Monsters
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Museum Staircase Visibility Fix: Fixed an issue where lamps in the Museum staircase could block monsters' vision.
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Monster Zone VFX Fix: Fixed an issue where monster zone visual effects could fail to appear in some situations.
Gameplay
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Heist Items
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Earmuff Effect Fix: Fixed an issue where the Earmuff effect could persist indefinitely after being equipped and then stored in a locker.
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Water Machine Gun Magazine Size Adjustment: Reduced the Water Machine Gun magazine size from 50 to 20, as the previous value was set higher for test purposes and was not representative of the intended design.
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Frozen Interaction Fix: Fixed an issue where players could still interact while frozen.
Rejoin Feature
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PvP Rejoin Spectator Fix: Fixed an issue where players rejoining a PvP match while downed could remain stuck in spectator mode even after being revived.
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Revive Interaction Fix: Fixed an issue where downed players who had left a PvP match could still be revived, which could cause issues if they rejoined afterward.
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Rejoin Ghost State Fix: Fixed a rare issue where players rejoining a game while downed or dead could enter a ghost-like state, allowing them to pass through walls, not be seen by other players or targeted by monsters.
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Ragdoll Display Fix: Fixed an issue where players joining a game in progress could see dead players standing instead of appearing as ragdolls.
Game Modes
- PVP Team Key Visual Update: Added team-based colors to key icons in PvP for clearer identification.
Performance & Optimisation
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Voice Chat Update: Updated the voice chat system to reduce its impact on overall game performance.
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Monster Zone Optimization: Continued optimization of Hidebehind and Banshee zone visual effects to improve performance.
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Customization Menu Performance Improvement: Improved performance when browsing customization menus.
Easter Seasonal Event
- Easter Reward Fix: Fixed an issue where Easter points could still be awarded after failing a heist.
General
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Defibrillator Highlight Fix: Fixed an issue where defibrillator highlights could remain visible even after being dropped, making them visible from anywhere on the map.
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Ragdoll Interaction Delay Fix: Fixed an issue where ragdoll bodies could react with a delay when hit by thrown objects.
UI
- Main Menu Navigation Fix: Fixed an issue where menu navigation could behave incorrectly when using a controller, sometimes opening unintended menus or actions.
Audio
- Fire Extinguisher Audio Fix: Fixed an issue where the extinguisher would not play sound when used repeatedly.
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