Patchnote #85 for Dark Hours (v1.0.26769)
Patchnote #85 for Dark Hours (v1.0.26769) - 08/05/2026
Monsters
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Monster Navigation Target Points Fix: Fixed rare missing target points on procedural maps that could affect monster navigation.
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HideBehind
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Invisible Defibrillator Interaction Fix: Fixed an issue where the HideBehind could be electrocuted by the defibrillator while invisible.
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Teleport Cancel Catch Fix: Fixed an issue where the HideBehind could fail to catch players after its teleport ability was cancelled.
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Voltaïc Wraith
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Catch Reliability Fix: Fixed an issue where the Voltaïc Wraith would sometimes fail to catch players.
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Invisible Reaction Fix: Fixed an issue where the invisible Voltaïc Wraith could incorrectly react when hit by a metal item.
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Reset Replication Fix: Fixed replication problems affecting the Voltaïc Wraith’s reset behaviour.
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Reset Explosion Light Fix: Fixed the visibility of the Voltaïc Wraith’s explosion light after reset.
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Driftborn
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Crowbar Hit Speed Fix: Fixed an issue where the Driftborn could move too fast after being hit by a crowbar.
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Ability Loop Fixes: Fixed several cases where the Driftborn could loop abilities incorrectly.
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Hidden Player Catch Fix: Fixed an issue where the Driftborn could incorrectly catch hidden players.
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Camouflage Ability Loop Fix: Fixed a camouflage-related ability loop case.
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Tentacle Visual Fix: Fixed incorrect white tentacle visuals on the Driftborn.
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Mummy
- Navigation Blocking Fix: Improved navigation checks to reduce cases where the Mummy could remain blocked.
Gameplay
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Cruise Ship Explosive Marker Fix: Fixed missing explosive markers inside Cruise Ship cabins.
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Crowbar Push Button Interaction Fix: Crowbar hits can now correctly activate push buttons.
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Lifted Grid Collision Fix: Fixed an issue where players standing too close to a lifted grid could be killed when it fell, even if they were not underneath it.
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Prison Anti-Softlock Fix: Re-enabled the prison anti-softlock system, allowing players to lift the grid and escape if everyone starts inside the prison.
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Sprint After Monster Grab Fix: Fixed a rare case where sprint could remain disabled after being grabbed by a monster.
Online
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Startup Crash Fix: Fixed a crash that could occur on startup for some players.
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Lobby Refresh Stability Improvements: Added additional safety checks when refreshing lobbies to improve stability.
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Frozen Ragdoll Replication Fix: Fixed an issue where clients could see a living player stuck in a frozen ragdoll state.
Achievements
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Steam Big Spender Progress Fix: Fixed Steam progress tracking for the “Big Spender” achievement. Progress will now update based on the total amount already spent before this patch.
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Xbox Slipstream Bros Achievement Fix: Fixed the Xbox “Slipstream Bros” achievement.
UI
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Objective UI Client Update Fix: Fixed an issue where the objective UI would not update correctly for clients after throwing evidence into a trashcan.
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Locker Focus Fix: Fixed an issue where clicking outside the locker screen could cause focus loss, preventing players from closing it with Escape.
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Objective Widget Text Offset Fix: Fixed text offset issues in objective widgets.
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Loading Screen Navigation Fix: Fixed an issue where players could go back to a previous widget while a screen was loading.
General
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Solo Offline Access: Solo mode can now be played on PC even without an internet connection.
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Cursed KO Visual Fix: Fixed distorted upper-body visuals that could appear on some clients when a cursed player was knocked out during the curse.
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