Frank & the Witch Return Just in Time for Halloween!
Heya Engineers!
With Halloween around the corner, we wanted to make sure two of our most beloved and spooky characters are back in Unrailed 2, Frank and the Witch:
You can get them in the Fashion Express once you've found and chopped down a lit jack-o-lantern in the game!
We wish you a frightening Halloween 🎃
Check out our full changelog: Changelog v-666-27ebc0e
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New: Two new characters: Witch and Frank (can be unlocked by mining a pumpkin)
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Improvement: Unlock bubbles that come with a Hexnut reward are now displayed in a single toast instead of 2 consecutive ones
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Improvement: When placing on a carriage, the stack is highlighted if it contains already items
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Improvement: Faster game loading for players who played many games (game needs to restart once for that).
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Improvement: Version Incompatible replays will be deleted automatically
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Improvement: When the output stack of the crafter has more than 3 tracks, the bot won’t allocate resources from other wagon inputs anymore just to fill it.
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Improvement: Extension that modify values below 0.1, we show an extra digit in the UI when applying the extension
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Improvement: Improved randomness for the meteor cartridge
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Improvement: Menu should not teleport players around anymore when clicking on buttons
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Bug fix: Lucky punch items drop weirdly and could even fly to the other team in versus
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Bug fix: It wasn’t possible to pick from the compactor while it was compacting
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Bug fix: Slot wagon sometimes spawns its stuff far away and even to the opposite team in Versus. It should now spawn close to the wagon or close to the closest player
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Bug fix: Marathon cartridge was missing in sandbox mode
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Bug fix: Wagon printer beyond level 6 showed in its description that it could take more tracks than it actually could
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Bug fix: The camera did some reset movement in replays sometimes
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Bug fix: Animals could die when having multiple carriage wagons with front-pull extensions
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Bug fix: It was possible to apply the “Storage Pull” extension to the wagon printer which did not do anything
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Bug fix: Marathon cartridge didn’t spawn in endless mode
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Bug fix: The bot was sometimes stealing from transformer wagon input stacks even though they were the critical wagon to produce the missing resource
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Bug fix: Custom map replays (often) did not count to highscore when playing online
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Bug fix: It wasn’t possible to pick up from some wagons (like carriage) at a station in time attack mode
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Bug fix: Versus & Custom Map replay durations were formatted wrong in the replay menu
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Bug fix: In versus, when the stacking task was solved, often both teams got a reward by mistake
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Balance/New: In versus, the losing team gets a stack of tracks times the losses in a row. The amount can be configured in the setup. The losing teams’ track reward is now bounded by the amount of spare tracks the winning team has
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Balance: In versus, the drone/bomb fabricator wagon can spawn in shops again; brake and brake track wagons won’t spawn anymore
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Balance: In versus, dynamite, miner wagon and turret don’t affect the other team anymore
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Balance: In versus, turret, compactor, slot & carriage always get an additional positive extension to be more competitive compared to other wagons
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Balance: Mimics will drop players tools/extensions/upgrade instead of deleting or respawning them
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Balance: In versus, the losing team now chooses the next map
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Balance: “Increase active time”-extension can now be applied to the water wagon
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