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Меню

Experimental Version Update

Hey everyone!

We just pushed another experimental version update. If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.

Note that changes are not yet complete and things might change depending on your feedback.

You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-712-0dfb1fd:

  • New: Controller assign dialog when a controller disconnects unintentionally

  • Improvement: Sandbox can choose Lab as start biome

  • Improvement: Cartridge history not spawning over a npc dialog anymore

  • Improvement: Slightly longer timeout for picking multiple tracks when holding the pick button and more stable time calculation

  • Improvement: Faster boss map loading

  • Balance: Lab boss shoots homing missiles again (less often than before and with shorter lifetime)

  • Balance: Lab boss 1nd part includes button mimics

  • Balance: Lab boss 2nd part has a bit more water at the last laser

  • Balance: Max 10 Respawn Balloon Cartridges

  • Bug fix: Tunnels could spawn in bottlenecks

  • Bug fix: Speed preview wrong for lab boss and credits (or showing a warning which doesn’t make sense)

  • Bug fix: Replay scrolling system didn’t keep internal checkpoints anymore. Scrolling should work better again

  • Bug fix: Sometimes models had random colors or images/icons were not rendered on OpenGL or Angle

  • Bug/Crash fix: Crashes or random errors happening in replays or when loading checkpoints

See you on track!

Читать в Steam ↗

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