Experimental Version Update
Hi everyone!
We just bumped the experimental version with some recent changes :). Low-end hardware might got another boost with that update.
As always please write use your feedback in the comments or on Discord!
See you on track!
Changelog v-768-ed22cc5:
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New: Classic highscores added
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Regression fix (since performance update): Quicker re-connect on longer runs
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Regression fix: Constraining place to non-track commodities option sometimes dropped the tracks when placing
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Improvement: Culling for faster rendering on low-end hardware
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Improvement: Faster canyon ground shader for low-end hardware
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Improvement: Different shrine models per biome
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Improvement: Replays in game-end-screen are now skipping loading sections
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Improvement: Option to reconnect when a client got disconnected from a lobby in modal dialog
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Bug fix: Many UI fixes
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