Update 230 - Chester's secondary weapon and reworking of Summons
Hi all
This update contains the following:
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Chester (unlocked in Castle Keep) finally has his secondary weapon, the Marionette Crux. If hits enemies with a strong magical attack, afflicting them with the Puppetry status. When they die there's a chance of spawing a Marionette, a player summons with a Freeze attack.
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The artifacts that summon skeletons, skeleton archers and vipers have been reworked to summon only 3 instead of 5 attackers. The attackers now evolve twice, increasing their base damage by 20% each time, so the artifacts performs roughly the same as before. The Artifact Summons +1 aura still gives an extra attacker.
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The attack range of the Fleshy Growth enemy in Magma Chambers has been decreased.
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The user interface of the character selection screen has been tidied up.
Remember that you have to play as Chester and find a Gold Chest to unlock his secondary weapon. After unlocking the Marionette Crux it will appear in the Shop.
Till later,
André
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