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2023.7.21 v0.3.7 version update

【Add content】 *. Newly added dynamic standing paintings of all characters, please accept them~ (Pure welfare content, I hope everyone will support it!) *. Added the ability to enchant demons when they wear clothes, and the clothes they wear will be displayed first; *. Added the function of right-clicking to reduce the points added by [Skill] and [Talent]; *. Added the function of pressing and holding "ctrl + left mouse button" to upgrade the talent with one click; *. Added the functions of "automatic dialogue" and "skip dialogue" under the dialog box; *. Added an option to view damage statistics when the settlement interface fails; *. Added the damage statistics panel to display the number of releases of skills; *. Added some details of the dungeon map; *.Added the optimization of the drop level of the equipment copy, now only drop the full 10 equipment level (level 110, 120, etc.) *. Added the level preview range and set effect of equipment dungeon rewards; *. Try to add the boss button: F4, press it for the first time to open, there may be some unknown problems;

【Bug fix】 *. Attempt to fix the problem of incorrect statistical achievements of duration category; *. Fixed the problem that the endless jewelry set did not take effect permanently; *.Fixed the problem that the exclusive suit would also take effect when worn by other characters; *.Fixed the display problems of suit skills and descriptions; *.Fixed the problem that redundant affix divisions will be displayed when the set equipment is in the alchemy room interface; *.Fixed the problem that the Shadow Infusion set effect would enter the CD after triggering the Shadow Infusion; *.Fixed the problem that the derivative skills of the aura will take effect even if the aura is not carried: [Sacrifice], [Excitement], [Broken], [Fire], [Recharge]; *.Fixed a bug in Sarah's talent [Overclocking Wave]: this bug will cause 3 times the damage of Shadow Wave to be triggered even if there is no overflow healing, and now [Overfrequency Wave] will only increase the overflowing part of the healing damage; *.Fixed the problem that the enemy's newly added enemy's moves did not take effect, and the enemy will have new moves when he is a boss;

【Equipment adjustment】 *. Burning World Set: 2 pieces: [Arson] Damage: 80% >> 120% 3 pieces: Action bar advancement: 10% >> 12%

*. God's Punishment Set: 4 pieces: additional damage: 125% >> 100%, self-inflicted: 5% >> 0.1%

*. Speed ​​Slaughter Set: 2 pieces: New effect: [Blade Edge] damage increased by 80%, [Blade Edge] trigger probability: 65% >> 80%; 3 pieces: New effect: [Blade of Gale] damage increased by 550% in total; 4 pieces: New effect: Final damage increased by 50%;

【Copy Adjustment】 life value: Lv.1:180%--->100% Lv.2: 550%--->300% Lv.3: 2300%--->1200% Lv.4:11600%--->6000% Attack power: Lv.1: 15%--->15% Lv.2: 50%--->30% Lv.3:200%--->60% Lv.4:1000%--->120% Resistance Penetration: Lv.3:60%--->30% Lv.4:80%--->40% Wizard's Tower: Mana Void: 25%/35%/50%/75%--->20%/30%40%/50% Blazing Soul: 1000/10000/100000/1000000--->500/5000/50000/500000 Pale Church: Hymn Surrounding: 20%/30%/40%/50%--->10%/15%/25%/35% Dark Night of the Moon: Twilight Shading: 15%/30%/60%/120%--->15%/30%/50%/80% Jealousy Blindsight: Frost erosion: 20%/40%/60%/80%--->20%/30%/40%/60% Forest cold protection: 15%/25%/35%/50%--->15%/20%/25%/30%

[value adjustment] *. Reduced the AOE damage rate of most enemies, and the average rate was lowered in the range of 30%~60%; *. Reduced the base attack power of the enemies in the Tower of the Demon King, mobs: 15000 >> 10000 Boss: 80000 >> 50000 *. Reduced the attack multiplier and HP regeneration ratio of "Life Slime", attack ratio: 1 >> 0.5, HP regeneration ratio: 10% >> 5%

*. Leviathan: Skill [Snowstorm] damage increase: 20%/30%/40%/50%/60% >> 40%/50%/60%/70%/80% Talent [Frozen Crack] Damage increase: 250% >> 300% Talent [Ice Burst] Damage increase: 150% >> 1500%

*. Beelzebub: The current version of Beelzebub is extremely dependent on Emily's high-frequency hits, causing her to leave "Wind and Fire" is like breaking two thighs, so we will continue to optimize in subsequent versions, gradually allowing Beelzebub to "walk independently". Skill [Replay]: Now there is a chance to release it without killing the target, chance adjustment: 50%/60%/70%/80%/90%/100% >> 10%/20%/30%/40%/50% Skill [Wind Borrowing Fire]: Now the damage caused is the same as [Blade Edge], affected by the "replay of old tricks" mechanism, which reduces the trigger probability: 10%/20%/30%/40%/50% >> 2%/4%/6%/8%/10%

【Follow-up update plan】

*.New sacred character: Mammon, she will have unique skills and talent mechanisms; *. Warehouse system for storing equipment; *. Equipment and other preset systems, various BDs can be switched at will; *. Stake system, you can customize the attributes of stakes and characters; *. Career system, which can perform various functions such as recording, setting and query; *. Chaos Gate, Blacksmith Shop, etc...

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