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Patch 230518 | PlayTest | Update#1

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Hello! It's LIFUEL. We are here to inform you about the updates and bug fixes for the currently ongoing playtest build.

  • Support for the Nintendo Pro Controller has been added. (Bugs may still be present.)

  • Key mapping functionality is now available. (Compatible with Keyboard, XBOX, PlayStation, Nintendo Pro Controller)

  • Default key settings for attack, jump, and dodge on the console have been changed.

  • Corrections have been made to the UI notation in the Wolf Shop.

  • The effect of players being flung far away upon death has been removed.

  • The UI for the Skill Parts Shop has been updated.

  • Support for key mapping when flipping skill cards has been introduced.

  • The title menu has been revised.

[Bug Fixes]

  • The issue where the program forcibly shuts down when using a language other than the default one has been fixed.

  • The issue of skill/artifact icons inside the train being visible in advance has been resolved.

  • Monsters no longer die in a hit motion when killed by a capture skill.

  • Various language translation errors have been corrected.

  • The issue preventing return to the title screen by hard-pressing a key at the end of the demo has been fixed.

  • Corrections have been made to some UIs displayed in Korean.

  • The problem of items getting stuck in the wall has been fixed.

  • The issue allowing consecutive selection of maps in the map UI has been fixed.

Contact Us

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](https://twitter.com/lifuelgames)

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