Patch 230518 | PlayTest | Update#1
Hello! It's LIFUEL. We are here to inform you about the updates and bug fixes for the currently ongoing playtest build.
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Support for the Nintendo Pro Controller has been added. (Bugs may still be present.)
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Key mapping functionality is now available. (Compatible with Keyboard, XBOX, PlayStation, Nintendo Pro Controller)
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Default key settings for attack, jump, and dodge on the console have been changed.
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Corrections have been made to the UI notation in the Wolf Shop.
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The effect of players being flung far away upon death has been removed.
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The UI for the Skill Parts Shop has been updated.
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Support for key mapping when flipping skill cards has been introduced.
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The title menu has been revised.
[Bug Fixes]
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The issue where the program forcibly shuts down when using a language other than the default one has been fixed.
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The issue of skill/artifact icons inside the train being visible in advance has been resolved.
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Monsters no longer die in a hit motion when killed by a capture skill.
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Various language translation errors have been corrected.
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The issue preventing return to the title screen by hard-pressing a key at the end of the demo has been fixed.
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Corrections have been made to some UIs displayed in Korean.
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The problem of items getting stuck in the wall has been fixed.
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The issue allowing consecutive selection of maps in the map UI has been fixed.
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