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Patch Note 1.03

  • Maps now display almost all room connections even if they are not discovered (Default ON)

  • Long rooms' visuals on mini-map now change if they are not fully discovered

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  • "Landmine" enemies now slow down when attacked by the player

  • DoT damage to player no longer count as "No. of Hits Received" and "Damage Received"

  • Fixed "Caprice / Chapter 5 : BOSS 1" can be frozen by some frame perfect pausing

  • Fixed when "Chapter 6 BOSS 1" debuff both player and themselves with "Defence Down". The boss's "Defence Down" stack never increases. (Now boss can reach "Defence Down 10" instead of just "Defence Down 1")

  • Fixed "Chapter 6 BOSS 1" do not use Underworld Tyrant in
    Infernal BBQ difficulty

  • Fixed some puzzle rooms' destroyable blocks not respawning

  • Fixed display bug where Map Percent "Completed" is not 100% (even when "Area Completed" is 100%)

  • Fixed "Free Roam" Vena Battle cannot be triggered again if Vena wins

  • Fixed "Basic Ground Combo iII (Alt)" missing hits if attack rate is too high

  • ...and some minor bug fixes

  • Beta Branches are now available. Player can revert to previous version. Or opt-in beta test of upcoming versions (Beta patch note can be found in Steam Discussion's pinned post) *Before opt-in any branch, it is recommended to backup your save files

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